# Copyright (c) 2001, Stanford University # All rights reserved. # # See the file LICENSE.txt for information on redistributing this software. # GL_OPENGL_VERSION_1_2 GLboolean GL_RESCALE_NORMAL OPENGL_VERSION_1_2 g->transform.rescaleNormals GLboolean GL_TEXTURE_3D OPENGL_VERSION_1_2 g->texture.unit[g->texture.curTextureUnit].enabled3D GLboolean GL_MULTISAMPLE_ARB ARB_multisample g->multisample.enabled GLboolean GL_SAMPLE_ALPHA_TO_COVERAGE_ARB ARB_multisample g->multisample.sampleAlphaToCoverage GLboolean GL_SAMPLE_ALPHA_TO_ONE_ARB ARB_multisample g->multisample.sampleAlphaToOne GLboolean GL_SAMPLE_COVERAGE_ARB ARB_multisample g->multisample.sampleCoverage GLboolean GL_VERTEX_PROGRAM_NV NV_vertex_program g->program.vpEnabled GLboolean GL_VERTEX_PROGRAM_POINT_SIZE_NV NV_vertex_program g->program.vpPointSize GLboolean GL_VERTEX_PROGRAM_TWO_SIDE_NV NV_vertex_program g->program.vpTwoSide GLboolean GL_FRAGMENT_PROGRAM_NV NV_fragment_program g->program.fpEnabled GLboolean GL_FRAGMENT_PROGRAM_ARB ARB_fragment_program g->program.fpEnabledARB GLboolean GL_SECONDARY_COLOR_ARRAY_EXT EXT_secondary_color g->client.array.s.enabled GLboolean GL_FOG_COORDINATE_ARRAY_EXT EXT_fog_coord g->client.array.f.enabled GLboolean GL_TEXTURE_RECTANGLE_NV NV_texture_rectangle g->texture.unit[g->texture.curTextureUnit].enabledRect GLboolean GL_VERTEX_ATTRIB_ARRAY0_NV NV_vertex_program g->client.array.a[0].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY1_NV NV_vertex_program g->client.array.a[1].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY2_NV NV_vertex_program g->client.array.a[2].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY3_NV NV_vertex_program g->client.array.a[3].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY4_NV NV_vertex_program g->client.array.a[4].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY5_NV NV_vertex_program g->client.array.a[5].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY6_NV NV_vertex_program g->client.array.a[6].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY7_NV NV_vertex_program g->client.array.a[7].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY8_NV NV_vertex_program g->client.array.a[8].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY9_NV NV_vertex_program g->client.array.a[9].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY10_NV NV_vertex_program g->client.array.a[10].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY11_NV NV_vertex_program g->client.array.a[11].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY12_NV NV_vertex_program g->client.array.a[12].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY13_NV NV_vertex_program g->client.array.a[13].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY14_NV NV_vertex_program g->client.array.a[14].enabled GLboolean GL_VERTEX_ATTRIB_ARRAY15_NV NV_vertex_program g->client.array.a[15].enabled GLboolean GL_MAP1_VERTEX_ATTRIB0_4_NV NV_vertex_program g->eval.enableAttrib1D[0] GLboolean GL_MAP1_VERTEX_ATTRIB1_4_NV NV_vertex_program g->eval.enableAttrib1D[1] GLboolean GL_MAP1_VERTEX_ATTRIB2_4_NV NV_vertex_program g->eval.enableAttrib1D[2] GLboolean GL_MAP1_VERTEX_ATTRIB3_4_NV NV_vertex_program g->eval.enableAttrib1D[3] GLboolean GL_MAP1_VERTEX_ATTRIB4_4_NV NV_vertex_program g->eval.enableAttrib1D[4] GLboolean GL_MAP1_VERTEX_ATTRIB5_4_NV NV_vertex_program g->eval.enableAttrib1D[5] GLboolean GL_MAP1_VERTEX_ATTRIB6_4_NV NV_vertex_program g->eval.enableAttrib1D[6] GLboolean GL_MAP1_VERTEX_ATTRIB7_4_NV NV_vertex_program g->eval.enableAttrib1D[7] GLboolean GL_MAP1_VERTEX_ATTRIB8_4_NV NV_vertex_program g->eval.enableAttrib1D[8] GLboolean GL_MAP1_VERTEX_ATTRIB9_4_NV NV_vertex_program g->eval.enableAttrib1D[9] GLboolean GL_MAP1_VERTEX_ATTRIB10_4_NV NV_vertex_program g->eval.enableAttrib1D[10] GLboolean GL_MAP1_VERTEX_ATTRIB11_4_NV NV_vertex_program g->eval.enableAttrib1D[11] GLboolean GL_MAP1_VERTEX_ATTRIB12_4_NV NV_vertex_program g->eval.enableAttrib1D[12] GLboolean GL_MAP1_VERTEX_ATTRIB13_4_NV NV_vertex_program g->eval.enableAttrib1D[13] GLboolean GL_MAP1_VERTEX_ATTRIB14_4_NV NV_vertex_program g->eval.enableAttrib1D[14] GLboolean GL_MAP1_VERTEX_ATTRIB15_4_NV NV_vertex_program g->eval.enableAttrib1D[15] GLboolean GL_MAP2_VERTEX_ATTRIB0_4_NV NV_vertex_program g->eval.enableAttrib2D[0] GLboolean GL_MAP2_VERTEX_ATTRIB1_4_NV NV_vertex_program g->eval.enableAttrib2D[1] GLboolean GL_MAP2_VERTEX_ATTRIB2_4_NV NV_vertex_program g->eval.enableAttrib2D[2] GLboolean GL_MAP2_VERTEX_ATTRIB3_4_NV NV_vertex_program g->eval.enableAttrib2D[3] GLboolean GL_MAP2_VERTEX_ATTRIB4_4_NV NV_vertex_program g->eval.enableAttrib2D[4] GLboolean GL_MAP2_VERTEX_ATTRIB5_4_NV NV_vertex_program g->eval.enableAttrib2D[5] GLboolean GL_MAP2_VERTEX_ATTRIB6_4_NV NV_vertex_program g->eval.enableAttrib2D[6] GLboolean GL_MAP2_VERTEX_ATTRIB7_4_NV NV_vertex_program g->eval.enableAttrib2D[7] GLboolean GL_MAP2_VERTEX_ATTRIB8_4_NV NV_vertex_program g->eval.enableAttrib2D[8] GLboolean GL_MAP2_VERTEX_ATTRIB9_4_NV NV_vertex_program g->eval.enableAttrib2D[9] GLboolean GL_MAP2_VERTEX_ATTRIB10_4_NV NV_vertex_program g->eval.enableAttrib2D[10] GLboolean GL_MAP2_VERTEX_ATTRIB11_4_NV NV_vertex_program g->eval.enableAttrib2D[11] GLboolean GL_MAP2_VERTEX_ATTRIB12_4_NV NV_vertex_program g->eval.enableAttrib2D[12] GLboolean GL_MAP2_VERTEX_ATTRIB13_4_NV NV_vertex_program g->eval.enableAttrib2D[13] GLboolean GL_MAP2_VERTEX_ATTRIB14_4_NV NV_vertex_program g->eval.enableAttrib2D[14] GLboolean GL_MAP2_VERTEX_ATTRIB15_4_NV NV_vertex_program g->eval.enableAttrib2D[15] GLboolean GL_RASTER_POSITION_UNCLIPPED_IBM IBM_rasterpos_clip g->transform.rasterPositionUnclipped