/* * Copyright (c) 2007, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.nio.channels; import java.nio.channels.spi.*; import java.util.concurrent.TimeUnit; import java.util.concurrent.Future; import java.io.IOException; import java.net.SocketOption; import java.net.SocketAddress; import java.nio.ByteBuffer; /** * An asynchronous channel for stream-oriented connecting sockets. * *

Asynchronous socket channels are created in one of two ways. A newly-created * {@code AsynchronousSocketChannel} is created by invoking one of the {@link * #open open} methods defined by this class. A newly-created channel is open but * not yet connected. A connected {@code AsynchronousSocketChannel} is created * when a connection is made to the socket of an {@link AsynchronousServerSocketChannel}. * It is not possible to create an asynchronous socket channel for an arbitrary, * pre-existing {@link java.net.Socket socket}. * *

A newly-created channel is connected by invoking its {@link #connect connect} * method; once connected, a channel remains connected until it is closed. Whether * or not a socket channel is connected may be determined by invoking its {@link * #getRemoteAddress getRemoteAddress} method. An attempt to invoke an I/O * operation upon an unconnected channel will cause a {@link NotYetConnectedException} * to be thrown. * *

Channels of this type are safe for use by multiple concurrent threads. * They support concurrent reading and writing, though at most one read operation * and one write operation can be outstanding at any time. * If a thread initiates a read operation before a previous read operation has * completed then a {@link ReadPendingException} will be thrown. Similarly, an * attempt to initiate a write operation before a previous write has completed * will throw a {@link WritePendingException}. * *

Socket options are configured using the {@link #setOption(SocketOption,Object) * setOption} method. Asynchronous socket channels support the following options: *

* * * * * * * * * * * * * * * * * * * * * * * * * *
Option NameDescription
{@link java.net.StandardSocketOptions#SO_SNDBUF SO_SNDBUF} The size of the socket send buffer
{@link java.net.StandardSocketOptions#SO_RCVBUF SO_RCVBUF} The size of the socket receive buffer
{@link java.net.StandardSocketOptions#SO_KEEPALIVE SO_KEEPALIVE} Keep connection alive
{@link java.net.StandardSocketOptions#SO_REUSEADDR SO_REUSEADDR} Re-use address
{@link java.net.StandardSocketOptions#TCP_NODELAY TCP_NODELAY} Disable the Nagle algorithm
*
* Additional (implementation specific) options may also be supported. * *

Timeouts

* *

The {@link #read(ByteBuffer,long,TimeUnit,Object,CompletionHandler) read} * and {@link #write(ByteBuffer,long,TimeUnit,Object,CompletionHandler) write} * methods defined by this class allow a timeout to be specified when initiating * a read or write operation. If the timeout elapses before an operation completes * then the operation completes with the exception {@link * InterruptedByTimeoutException}. A timeout may leave the channel, or the * underlying connection, in an inconsistent state. Where the implementation * cannot guarantee that bytes have not been read from the channel then it puts * the channel into an implementation specific error state. A subsequent * attempt to initiate a {@code read} operation causes an unspecified runtime * exception to be thrown. Similarly if a {@code write} operation times out and * the implementation cannot guarantee bytes have not been written to the * channel then further attempts to {@code write} to the channel cause an * unspecified runtime exception to be thrown. When a timeout elapses then the * state of the {@link ByteBuffer}, or the sequence of buffers, for the I/O * operation is not defined. Buffers should be discarded or at least care must * be taken to ensure that the buffers are not accessed while the channel remains * open. All methods that accept timeout parameters treat values less than or * equal to zero to mean that the I/O operation does not timeout. * * @since 1.7 */ public abstract class AsynchronousSocketChannel implements AsynchronousByteChannel, NetworkChannel { private final AsynchronousChannelProvider provider; /** * Initializes a new instance of this class. */ protected AsynchronousSocketChannel(AsynchronousChannelProvider provider) { this.provider = provider; } /** * Returns the provider that created this channel. */ public final AsynchronousChannelProvider provider() { return provider; } /** * Opens an asynchronous socket channel. * *

The new channel is created by invoking the {@link * AsynchronousChannelProvider#openAsynchronousSocketChannel * openAsynchronousSocketChannel} method on the {@link * AsynchronousChannelProvider} that created the group. If the group parameter * is {@code null} then the resulting channel is created by the system-wide * default provider, and bound to the default group. * * @param group * The group to which the newly constructed channel should be bound, * or {@code null} for the default group * * @return A new asynchronous socket channel * * @throws ShutdownChannelGroupException * If the channel group is shutdown * @throws IOException * If an I/O error occurs */ public static AsynchronousSocketChannel open(AsynchronousChannelGroup group) throws IOException { AsynchronousChannelProvider provider = (group == null) ? AsynchronousChannelProvider.provider() : group.provider(); return provider.openAsynchronousSocketChannel(group); } /** * Opens an asynchronous socket channel. * *

This method returns an asynchronous socket channel that is bound to * the default group.This method is equivalent to evaluating the * expression: *

     * open((AsynchronousChannelGroup)null);
     * 
* * @return A new asynchronous socket channel * * @throws IOException * If an I/O error occurs */ public static AsynchronousSocketChannel open() throws IOException { return open(null); } // -- socket options and related -- /** * @throws ConnectionPendingException * If a connection operation is already in progress on this channel * @throws AlreadyBoundException {@inheritDoc} * @throws UnsupportedAddressTypeException {@inheritDoc} * @throws ClosedChannelException {@inheritDoc} * @throws IOException {@inheritDoc} */ @Override public abstract AsynchronousSocketChannel bind(SocketAddress local) throws IOException; /** * @throws IllegalArgumentException {@inheritDoc} * @throws ClosedChannelException {@inheritDoc} * @throws IOException {@inheritDoc} */ @Override public abstract AsynchronousSocketChannel setOption(SocketOption name, T value) throws IOException; /** * Shutdown the connection for reading without closing the channel. * *

Once shutdown for reading then further reads on the channel will * return {@code -1}, the end-of-stream indication. If the input side of the * connection is already shutdown then invoking this method has no effect. * The effect on an outstanding read operation is system dependent and * therefore not specified. The effect, if any, when there is data in the * socket receive buffer that has not been read, or data arrives subsequently, * is also system dependent. * * @return The channel * * @throws NotYetConnectedException * If this channel is not yet connected * @throws ClosedChannelException * If this channel is closed * @throws IOException * If some other I/O error occurs */ public abstract AsynchronousSocketChannel shutdownInput() throws IOException; /** * Shutdown the connection for writing without closing the channel. * *

Once shutdown for writing then further attempts to write to the * channel will throw {@link ClosedChannelException}. If the output side of * the connection is already shutdown then invoking this method has no * effect. The effect on an outstanding write operation is system dependent * and therefore not specified. * * @return The channel * * @throws NotYetConnectedException * If this channel is not yet connected * @throws ClosedChannelException * If this channel is closed * @throws IOException * If some other I/O error occurs */ public abstract AsynchronousSocketChannel shutdownOutput() throws IOException; // -- state -- /** * Returns the remote address to which this channel's socket is connected. * *

Where the channel is bound and connected to an Internet Protocol * socket address then the return value from this method is of type {@link * java.net.InetSocketAddress}. * * @return The remote address; {@code null} if the channel's socket is not * connected * * @throws ClosedChannelException * If the channel is closed * @throws IOException * If an I/O error occurs */ public abstract SocketAddress getRemoteAddress() throws IOException; // -- asynchronous operations -- /** * Connects this channel. * *

This method initiates an operation to connect this channel. The * {@code handler} parameter is a completion handler that is invoked when * the connection is successfully established or connection cannot be * established. If the connection cannot be established then the channel is * closed. * *

This method performs exactly the same security checks as the {@link * java.net.Socket} class. That is, if a security manager has been * installed then this method verifies that its {@link * java.lang.SecurityManager#checkConnect checkConnect} method permits * connecting to the address and port number of the given remote endpoint. * * @param remote * The remote address to which this channel is to be connected * @param attachment * The object to attach to the I/O operation; can be {@code null} * @param handler * The handler for consuming the result * * @throws UnresolvedAddressException * If the given remote address is not fully resolved * @throws UnsupportedAddressTypeException * If the type of the given remote address is not supported * @throws AlreadyConnectedException * If this channel is already connected * @throws ConnectionPendingException * If a connection operation is already in progress on this channel * @throws ShutdownChannelGroupException * If the channel group has terminated * @throws SecurityException * If a security manager has been installed * and it does not permit access to the given remote endpoint * * @see #getRemoteAddress */ public abstract void connect(SocketAddress remote, A attachment, CompletionHandler handler); /** * Connects this channel. * *

This method initiates an operation to connect this channel. This * method behaves in exactly the same manner as the {@link * #connect(SocketAddress, Object, CompletionHandler)} method except that * instead of specifying a completion handler, this method returns a {@code * Future} representing the pending result. The {@code Future}'s {@link * Future#get() get} method returns {@code null} on successful completion. * * @param remote * The remote address to which this channel is to be connected * * @return A {@code Future} object representing the pending result * * @throws UnresolvedAddressException * If the given remote address is not fully resolved * @throws UnsupportedAddressTypeException * If the type of the given remote address is not supported * @throws AlreadyConnectedException * If this channel is already connected * @throws ConnectionPendingException * If a connection operation is already in progress on this channel * @throws SecurityException * If a security manager has been installed * and it does not permit access to the given remote endpoint */ public abstract Future connect(SocketAddress remote); /** * Reads a sequence of bytes from this channel into the given buffer. * *

This method initiates an asynchronous read operation to read a * sequence of bytes from this channel into the given buffer. The {@code * handler} parameter is a completion handler that is invoked when the read * operation completes (or fails). The result passed to the completion * handler is the number of bytes read or {@code -1} if no bytes could be * read because the channel has reached end-of-stream. * *

If a timeout is specified and the timeout elapses before the operation * completes then the operation completes with the exception {@link * InterruptedByTimeoutException}. Where a timeout occurs, and the * implementation cannot guarantee that bytes have not been read, or will not * be read from the channel into the given buffer, then further attempts to * read from the channel will cause an unspecific runtime exception to be * thrown. * *

Otherwise this method works in the same manner as the {@link * AsynchronousByteChannel#read(ByteBuffer,Object,CompletionHandler)} * method. * * @param dst * The buffer into which bytes are to be transferred * @param timeout * The maximum time for the I/O operation to complete * @param unit * The time unit of the {@code timeout} argument * @param attachment * The object to attach to the I/O operation; can be {@code null} * @param handler * The handler for consuming the result * * @throws IllegalArgumentException * If the buffer is read-only * @throws ReadPendingException * If a read operation is already in progress on this channel * @throws NotYetConnectedException * If this channel is not yet connected * @throws ShutdownChannelGroupException * If the channel group has terminated */ public abstract void read(ByteBuffer dst, long timeout, TimeUnit unit, A attachment, CompletionHandler handler); /** * @throws IllegalArgumentException {@inheritDoc} * @throws ReadPendingException {@inheritDoc} * @throws NotYetConnectedException * If this channel is not yet connected * @throws ShutdownChannelGroupException * If the channel group has terminated */ @Override public final void read(ByteBuffer dst, A attachment, CompletionHandler handler) { read(dst, 0L, TimeUnit.MILLISECONDS, attachment, handler); } /** * @throws IllegalArgumentException {@inheritDoc} * @throws ReadPendingException {@inheritDoc} * @throws NotYetConnectedException * If this channel is not yet connected */ @Override public abstract Future read(ByteBuffer dst); /** * Reads a sequence of bytes from this channel into a subsequence of the * given buffers. This operation, sometimes called a scattering read, * is often useful when implementing network protocols that group data into * segments consisting of one or more fixed-length headers followed by a * variable-length body. The {@code handler} parameter is a completion * handler that is invoked when the read operation completes (or fails). The * result passed to the completion handler is the number of bytes read or * {@code -1} if no bytes could be read because the channel has reached * end-of-stream. * *

This method initiates a read of up to r bytes from this channel, * where r is the total number of bytes remaining in the specified * subsequence of the given buffer array, that is, * *

     * dsts[offset].remaining()
     *     + dsts[offset+1].remaining()
     *     + ... + dsts[offset+length-1].remaining()
* * at the moment that the read is attempted. * *

Suppose that a byte sequence of length n is read, where * 0 < n <= r. * Up to the first dsts[offset].remaining() bytes of this sequence * are transferred into buffer dsts[offset], up to the next * dsts[offset+1].remaining() bytes are transferred into buffer * dsts[offset+1], and so forth, until the entire byte sequence * is transferred into the given buffers. As many bytes as possible are * transferred into each buffer, hence the final position of each updated * buffer, except the last updated buffer, is guaranteed to be equal to * that buffer's limit. The underlying operating system may impose a limit * on the number of buffers that may be used in an I/O operation. Where the * number of buffers (with bytes remaining), exceeds this limit, then the * I/O operation is performed with the maximum number of buffers allowed by * the operating system. * *

If a timeout is specified and the timeout elapses before the operation * completes then it completes with the exception {@link * InterruptedByTimeoutException}. Where a timeout occurs, and the * implementation cannot guarantee that bytes have not been read, or will not * be read from the channel into the given buffers, then further attempts to * read from the channel will cause an unspecific runtime exception to be * thrown. * * @param dsts * The buffers into which bytes are to be transferred * @param offset * The offset within the buffer array of the first buffer into which * bytes are to be transferred; must be non-negative and no larger than * {@code dsts.length} * @param length * The maximum number of buffers to be accessed; must be non-negative * and no larger than {@code dsts.length - offset} * @param timeout * The maximum time for the I/O operation to complete * @param unit * The time unit of the {@code timeout} argument * @param attachment * The object to attach to the I/O operation; can be {@code null} * @param handler * The handler for consuming the result * * @throws IndexOutOfBoundsException * If the pre-conditions for the {@code offset} and {@code length} * parameter aren't met * @throws IllegalArgumentException * If the buffer is read-only * @throws ReadPendingException * If a read operation is already in progress on this channel * @throws NotYetConnectedException * If this channel is not yet connected * @throws ShutdownChannelGroupException * If the channel group has terminated */ public abstract void read(ByteBuffer[] dsts, int offset, int length, long timeout, TimeUnit unit, A attachment, CompletionHandler handler); /** * Writes a sequence of bytes to this channel from the given buffer. * *

This method initiates an asynchronous write operation to write a * sequence of bytes to this channel from the given buffer. The {@code * handler} parameter is a completion handler that is invoked when the write * operation completes (or fails). The result passed to the completion * handler is the number of bytes written. * *

If a timeout is specified and the timeout elapses before the operation * completes then it completes with the exception {@link * InterruptedByTimeoutException}. Where a timeout occurs, and the * implementation cannot guarantee that bytes have not been written, or will * not be written to the channel from the given buffer, then further attempts * to write to the channel will cause an unspecific runtime exception to be * thrown. * *

Otherwise this method works in the same manner as the {@link * AsynchronousByteChannel#write(ByteBuffer,Object,CompletionHandler)} * method. * * @param src * The buffer from which bytes are to be retrieved * @param timeout * The maximum time for the I/O operation to complete * @param unit * The time unit of the {@code timeout} argument * @param attachment * The object to attach to the I/O operation; can be {@code null} * @param handler * The handler for consuming the result * * @throws WritePendingException * If a write operation is already in progress on this channel * @throws NotYetConnectedException * If this channel is not yet connected * @throws ShutdownChannelGroupException * If the channel group has terminated */ public abstract void write(ByteBuffer src, long timeout, TimeUnit unit, A attachment, CompletionHandler handler); /** * @throws WritePendingException {@inheritDoc} * @throws NotYetConnectedException * If this channel is not yet connected * @throws ShutdownChannelGroupException * If the channel group has terminated */ @Override public final void write(ByteBuffer src, A attachment, CompletionHandler handler) { write(src, 0L, TimeUnit.MILLISECONDS, attachment, handler); } /** * @throws WritePendingException {@inheritDoc} * @throws NotYetConnectedException * If this channel is not yet connected */ @Override public abstract Future write(ByteBuffer src); /** * Writes a sequence of bytes to this channel from a subsequence of the given * buffers. This operation, sometimes called a gathering write, is * often useful when implementing network protocols that group data into * segments consisting of one or more fixed-length headers followed by a * variable-length body. The {@code handler} parameter is a completion * handler that is invoked when the write operation completes (or fails). * The result passed to the completion handler is the number of bytes written. * *

This method initiates a write of up to r bytes to this channel, * where r is the total number of bytes remaining in the specified * subsequence of the given buffer array, that is, * *

     * srcs[offset].remaining()
     *     + srcs[offset+1].remaining()
     *     + ... + srcs[offset+length-1].remaining()
* * at the moment that the write is attempted. * *

Suppose that a byte sequence of length n is written, where * 0 < n <= r. * Up to the first srcs[offset].remaining() bytes of this sequence * are written from buffer srcs[offset], up to the next * srcs[offset+1].remaining() bytes are written from buffer * srcs[offset+1], and so forth, until the entire byte sequence is * written. As many bytes as possible are written from each buffer, hence * the final position of each updated buffer, except the last updated * buffer, is guaranteed to be equal to that buffer's limit. The underlying * operating system may impose a limit on the number of buffers that may be * used in an I/O operation. Where the number of buffers (with bytes * remaining), exceeds this limit, then the I/O operation is performed with * the maximum number of buffers allowed by the operating system. * *

If a timeout is specified and the timeout elapses before the operation * completes then it completes with the exception {@link * InterruptedByTimeoutException}. Where a timeout occurs, and the * implementation cannot guarantee that bytes have not been written, or will * not be written to the channel from the given buffers, then further attempts * to write to the channel will cause an unspecific runtime exception to be * thrown. * * @param srcs * The buffers from which bytes are to be retrieved * @param offset * The offset within the buffer array of the first buffer from which * bytes are to be retrieved; must be non-negative and no larger * than {@code srcs.length} * @param length * The maximum number of buffers to be accessed; must be non-negative * and no larger than {@code srcs.length - offset} * @param timeout * The maximum time for the I/O operation to complete * @param unit * The time unit of the {@code timeout} argument * @param attachment * The object to attach to the I/O operation; can be {@code null} * @param handler * The handler for consuming the result * * @throws IndexOutOfBoundsException * If the pre-conditions for the {@code offset} and {@code length} * parameter aren't met * @throws WritePendingException * If a write operation is already in progress on this channel * @throws NotYetConnectedException * If this channel is not yet connected * @throws ShutdownChannelGroupException * If the channel group has terminated */ public abstract void write(ByteBuffer[] srcs, int offset, int length, long timeout, TimeUnit unit, A attachment, CompletionHandler handler); }