Lines Matching defs:fire
44 * fire() is called with a simple object, it will be mixed into the facade.
55 * automatically added after those passed to fire().</p>
57 * @method fire
62 Notifier.prototype.fire = function (e) {
96 ret = ce.fire.apply(ce, args);
342 * function should set up the monitor(s) that will eventually fire the
349 * object to <code>notifier.fire(e)</code>. (The event name on the
355 * @param notifier {SyntheticEvent.Notifier} call notifier.fire(..) to
383 * calling <code>notifier.fire(e)</code>.</p>
395 * @param notifier {SyntheticEvent.Notifier} call notifier.fire(..) to
674 * criteria defining the event are met, call notifier.fire( [args] ); to
697 * criteria have been met to fire the synthetic event, call
698 * <code>notifier.fire(e)</code>. See Notifier's <code>fire()</code>
717 * object. When the criteria have been met to fire the synthetic event,
718 * call <code>notifier.fire(e)</code> as noted above.</dd>
728 * the underlying CustomEvent. See Notifier's <code>fire</code> method