Lines Matching refs:exists
1086 each token. If any part of the requested namespace already exists, the
2571 executed again even though a cached value exists.
2598 its methods are being called. This is because of a nasty bug/issue that exists
2680 var alwaysOverwrite, exists, from, i, key, len, to;
2734 exists = alwaysOverwrite ? false : key in to;
2736 if (merge && exists && isObject(to[key], true)
2747 } else if (overwrite || !exists) {
2768 exists = alwaysOverwrite ? false : key in to;
2770 if (merge && exists && isObject(to[key], true)
2773 } else if (overwrite || !exists) {
2883 * Returns `true` if _key_ exists on _obj_, `false` if _key_ doesn't exist or
2884 * exists only on _obj_'s prototype. This is essentially a safer version of
2890 * @return {Boolean} `true` if _key_ exists on _obj_, `false` otherwise.
2903 * @return {Boolean} `true` if _key_ exists on _obj_, `false` otherwise.
4319 // If this is a transaction-level purge and this node also exists in
6876 * If the className exists on the node it is removed, if it doesn't exist it is added.
7736 if (current.indexOf(PX) < 0) { // look up keywords if a border exists
10690 * by that name already exists, it will not be re-created. In either
10778 // ce.log("publish applying new config to published event: '"+type+"' exists", 'info', 'event');
13136 * Applies a unique ID to the node if none exists
13191 * Applies a unique ID to each node if none exists
13244 * If the className exists on the node it is removed, if it doesn't exist it is added.
13290 * If the className exists on the node it is removed, if it doesn't exist it is added.