Lines Matching refs:roundNearestEven
85 flag roundNearestEven;
90 roundNearestEven = ( roundingMode == float_round_nearest_even );
92 if ( ! roundNearestEven ) {
108 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
135 flag roundNearestEven, increment;
139 roundNearestEven = ( roundingMode == float_round_nearest_even );
141 if ( ! roundNearestEven ) {
157 absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
268 flag roundNearestEven;
273 roundNearestEven = ( roundingMode == float_round_nearest_even );
275 if ( ! roundNearestEven ) {
312 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
432 flag roundNearestEven;
437 roundNearestEven = ( roundingMode == float_round_nearest_even );
439 if ( ! roundNearestEven ) {
476 zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
602 flag roundNearestEven, increment, isTiny;
606 roundNearestEven = ( roundingMode == float_round_nearest_even );
620 if ( ! roundNearestEven ) {
655 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
669 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
677 if ( ! roundNearestEven ) {
718 if ( roundNearestEven ) {
732 ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
746 zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
927 flag roundNearestEven, increment, isTiny;
930 roundNearestEven = ( roundingMode == float_round_nearest_even );
932 if ( ! roundNearestEven ) {
988 if ( roundNearestEven ) {
1004 zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );