Lines Matching refs:increment
135 flag roundNearestEven, increment;
140 increment = ( (sbits64) absZ1 < 0 );
143 increment = 0;
147 increment = ( roundingMode == float_round_down ) && absZ1;
150 increment = ( roundingMode == float_round_up ) && absZ1;
154 if ( increment ) {
602 flag roundNearestEven, increment, isTiny;
676 increment = ( (sbits64) zSig1 < 0 );
679 increment = 0;
683 increment = ( roundingMode == float_round_down ) && zSig1;
686 increment = ( roundingMode == float_round_up ) && zSig1;
694 && increment
712 || ! increment
719 increment = ( (sbits64) zSig1 < 0 );
723 increment = ( roundingMode == float_round_down ) && zSig1;
726 increment = ( roundingMode == float_round_up ) && zSig1;
729 if ( increment ) {
739 if ( increment ) {
927 flag roundNearestEven, increment, isTiny;
931 increment = ( (sbits64) zSig2 < 0 );
934 increment = 0;
938 increment = ( roundingMode == float_round_down ) && zSig2;
941 increment = ( roundingMode == float_round_up ) && zSig2;
954 && increment
977 || ! increment
989 increment = ( (sbits64) zSig2 < 0 );
993 increment = ( roundingMode == float_round_down ) && zSig2;
996 increment = ( roundingMode == float_round_up ) && zSig2;
1002 if ( increment ) {
2595 bits32 increment;
2630 increment = (mask + 1) >> 1;
2631 if ((aSig & mask) == increment) {
2632 increment = aSig & (increment << 1);
2636 increment = aSign ? 0 : mask;
2639 increment = aSign ? mask : 0;
2642 increment = 0;
2645 aSig += increment;