Lines Matching defs:roundingMode

84     int8 roundingMode;
89 roundingMode = STATUS(float_rounding_mode);
90 roundNearestEven = ( roundingMode == float_round_nearest_even );
93 if ( roundingMode == float_round_to_zero ) {
99 if ( roundingMode == float_round_up ) roundIncrement = 0;
102 if ( roundingMode == float_round_down ) roundIncrement = 0;
134 int8 roundingMode;
138 roundingMode = STATUS(float_rounding_mode);
139 roundNearestEven = ( roundingMode == float_round_nearest_even );
142 if ( roundingMode == float_round_to_zero ) {
147 increment = ( roundingMode == float_round_down ) && absZ1;
150 increment = ( roundingMode == float_round_up ) && absZ1;
267 int8 roundingMode;
272 roundingMode = STATUS(float_rounding_mode);
273 roundNearestEven = ( roundingMode == float_round_nearest_even );
276 if ( roundingMode == float_round_to_zero ) {
282 if ( roundingMode == float_round_up ) roundIncrement = 0;
285 if ( roundingMode == float_round_down ) roundIncrement = 0;
431 int8 roundingMode;
436 roundingMode = STATUS(float_rounding_mode);
437 roundNearestEven = ( roundingMode == float_round_nearest_even );
440 if ( roundingMode == float_round_to_zero ) {
446 if ( roundingMode == float_round_up ) roundIncrement = 0;
449 if ( roundingMode == float_round_down ) roundIncrement = 0;
601 int8 roundingMode;
605 roundingMode = STATUS(float_rounding_mode);
606 roundNearestEven = ( roundingMode == float_round_nearest_even );
621 if ( roundingMode == float_round_to_zero ) {
627 if ( roundingMode == float_round_up ) roundIncrement = 0;
630 if ( roundingMode == float_round_down ) roundIncrement = 0;
678 if ( roundingMode == float_round_to_zero ) {
683 increment = ( roundingMode == float_round_down ) && zSig1;
686 increment = ( roundingMode == float_round_up ) && zSig1;
700 if ( ( roundingMode == float_round_to_zero )
701 || ( zSign && ( roundingMode == float_round_up ) )
702 || ( ! zSign && ( roundingMode == float_round_down ) )
723 increment = ( roundingMode == float_round_down ) && zSig1;
726 increment = ( roundingMode == float_round_up ) && zSig1;
926 int8 roundingMode;
929 roundingMode = STATUS(float_rounding_mode);
930 roundNearestEven = ( roundingMode == float_round_nearest_even );
933 if ( roundingMode == float_round_to_zero ) {
938 increment = ( roundingMode == float_round_down ) && zSig2;
941 increment = ( roundingMode == float_round_up ) && zSig2;
958 if ( ( roundingMode == float_round_to_zero )
959 || ( zSign && ( roundingMode == float_round_up ) )
960 || ( ! zSign && ( roundingMode == float_round_down ) )
993 increment = ( roundingMode == float_round_down ) && zSig2;
996 increment = ( roundingMode == float_round_up ) && zSig2;
1545 int8 roundingMode;
1576 roundingMode = STATUS(float_rounding_mode);
1577 if ( roundingMode == float_round_nearest_even ) {
1581 else if ( roundingMode != float_round_to_zero ) {
1582 if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) {
2596 int8 roundingMode;
2627 roundingMode = STATUS(float_rounding_mode);
2628 switch (roundingMode) {
2756 int8 roundingMode;
2788 roundingMode = STATUS(float_rounding_mode);
2789 if ( roundingMode == float_round_nearest_even ) {
2793 else if ( roundingMode != float_round_to_zero ) {
2794 if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) {
3728 int8 roundingMode;
3769 roundingMode = STATUS(float_rounding_mode);
3770 if ( roundingMode == float_round_nearest_even ) {
3774 else if ( roundingMode != float_round_to_zero ) {
3775 if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) {
4769 int8 roundingMode;
4786 roundingMode = STATUS(float_rounding_mode);
4787 if ( roundingMode == float_round_nearest_even ) {
4799 else if ( roundingMode != float_round_to_zero ) {
4801 ^ ( roundingMode == float_round_up ) ) {
4837 roundingMode = STATUS(float_rounding_mode);
4838 if ( roundingMode == float_round_nearest_even ) {
4844 else if ( roundingMode != float_round_to_zero ) {
4846 ^ ( roundingMode == float_round_up ) ) {