Lines Matching defs:packFloat128

891  packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 )
963 packFloat128(
970 return packFloat128( zSign, 0x7FFF, 0, 0 );
973 if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
1009 return packFloat128( zSign, zExp, zSig0, zSig1 );
1132 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1137 return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
1263 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1278 return packFloat128( zSign, zExp, zSig0, zSig1 );
1520 return packFloat128( aSign, 0x7FFF, 0, 0 );
1523 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
1527 return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 );
2730 return packFloat128( aSign, 0x7FFF, 0, 0 );
2733 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
2738 return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
3710 return packFloat128( aSign, aExp, zSig0, zSig1 );
4818 return packFloat128( aSign, 0x3FFF, 0, 0 );
4823 aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
4824 : packFloat128( 0, 0, 0, 0 );
4827 aSign ? packFloat128( 1, 0, 0, 0 )
4828 : packFloat128( 0, 0x3FFF, 0, 0 );
4830 return packFloat128( aSign, 0, 0, 0 );
4899 return packFloat128( zSign, 0x7FFF, 0, 0 );
4920 if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
4921 return packFloat128( zSign, 0, zSig0, zSig1 );
4984 return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 );
4988 return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
5095 return packFloat128( zSign, 0x7FFF, 0, 0 );
5106 return packFloat128( zSign, 0x7FFF, 0, 0 );
5109 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5113 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5160 return packFloat128( zSign, 0x7FFF, 0, 0 );
5164 return packFloat128( zSign, 0, 0, 0 );
5176 return packFloat128( zSign, 0x7FFF, 0, 0 );
5181 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5356 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );