Lines Matching refs:num_alive
49 num_alive = 0
54 global num_alive
55 num_alive += 1
57 global num_alive
58 num_alive -= 1
65 if num_alive != 1: raise RuntimeError, "Eeek - there are %d objects alive" % (num_alive,)
69 if num_alive != 1: raise RuntimeError, "Eeek - there are %d objects alive" % (num_alive,)
76 if num_alive != 0: raise RuntimeError, "Eeek - there are %d objects alive" % (num_alive,)
83 if num_alive != 1: raise RuntimeError, "Eeek - there are %d objects alive" % (num_alive,)
85 if num_alive != 1: raise RuntimeError, "Eeek - there are %d objects alive" % (num_alive,)
88 if num_alive != 0: raise RuntimeError, "Eeek - there are %d objects alive" % (num_alive,)