Lines Matching defs:gray

96     * might actually be gray yet not be flagged as such. This is not a problem
712 png_ptr->background.gray *= (png_uint_16)0xff;
714 = png_ptr->background.blue = png_ptr->background.gray;
717 png_ptr->background.gray *= (png_uint_16)0x55;
719 = png_ptr->background.blue = png_ptr->background.gray;
722 png_ptr->background.gray *= (png_uint_16)0x11;
724 = png_ptr->background.blue = png_ptr->background.gray;
729 = png_ptr->background.blue = png_ptr->background.gray;
912 png_ptr->background_1.gray = (png_uint_16)(pow(
913 (double)png_ptr->background.gray / m, g) * m + .5);
914 png_ptr->background.gray = (png_uint_16)(pow(
915 (double)png_ptr->background.gray / m, gs) * m + .5);
919 (png_ptr->background.red != png_ptr->background.gray))
937 /* GRAY, GRAY ALPHA, RGB, or RGBA with gray background */
939 = png_ptr->background_1.blue = png_ptr->background_1.gray;
941 = png_ptr->background.blue = png_ptr->background.gray;
1237 gray-to-RGB, or you will have to test 3x as many bytes to check if a
1242 - Gray + simple transparency -> compare 1 or 2 gray bytes and composite
1245 - Gray + alpha -> composite with gray background and remove alpha bytes,
1248 To support RGB backgrounds for gray images we need:
1252 compared to doing composite with gray bkgrnd)
1255 compared with composite on gray background)
1259 in advance if the background was gray or RGB, and position the gray-to-RGB
1264 /* if gray -> RGB, do so now only if background is non-gray; else do later
1342 /* if gray -> RGB, do so now only if we did not do so above */
1519 shift[channels++] = row_info->bit_depth - sig_bits->gray;
2508 if (palette[i].red == (png_byte)png_ptr->trans_values.gray)
2575 if (i == (png_byte)png_ptr->trans_values.gray)
2630 == trans_values->gray)
2633 *sp |= (png_byte)(background->gray << shift);
2655 == trans_values->gray)
2658 *sp |= (png_byte)(background->gray << shift);
2685 == trans_values->gray)
2688 *sp |= (png_byte)(background->gray << shift);
2711 == trans_values->gray)
2714 *sp |= (png_byte)(background->gray << shift);
2741 == trans_values->gray)
2744 *sp |= (png_byte)(background->gray << shift);
2765 if (*sp == trans_values->gray)
2767 *sp = (png_byte)background->gray;
2781 if (*sp == trans_values->gray)
2783 *sp = (png_byte)background->gray;
2800 if (v == trans_values->gray)
2803 *sp = (png_byte)((background->gray >> 8) & 0xff);
2804 *(sp + 1) = (png_byte)(background->gray & 0xff);
2823 if (v == trans_values->gray)
2825 *sp = (png_byte)((background->gray >> 8) & 0xff);
2826 *(sp + 1) = (png_byte)(background->gray & 0xff);
2960 *dp = (png_byte)background->gray;
2967 png_composite(w, v, a, background_1->gray);
2988 *dp = (png_byte)background->gray;
2992 png_composite(*dp, *sp, a, background_1->gray);
2995 *dp = (png_byte)background->gray;
3027 *dp = (png_byte)((background->gray >> 8) & 0xff);
3028 *(dp + 1) = (png_byte)(background->gray & 0xff);
3036 png_composite_16(v, g, a, background_1->gray);
3062 *dp = (png_byte)((background->gray >> 8) & 0xff);
3063 *(dp + 1) = (png_byte)(background->gray & 0xff);
3071 png_composite_16(v, g, a, background_1->gray);
3623 png_uint_16 gray = (png_uint_16)(trans_value ? trans_value->gray : 0);
3631 gray = (png_uint_16)(gray*0xff);
3655 gray = (png_uint_16)(gray*0x55);
3678 gray = (png_uint_16)(gray*0x11);
3712 if (*sp == gray)
3726 ((png_uint_16)*(sp - 1) << 8)) == gray)
3981 sig_bit = (int)png_ptr->sig_bit.gray;