Lines Matching defs:progress

3226     /* Hack: in case the session is closing and there is a progress object
3479 /* Note that the progress object is finalized later */
3612 /* get the teleporter enable state for the progress object init. */
3618 /* create a progress object */
3619 ComObjPtr<ProgressProxy> progress;
3620 progress.createObject();
3621 rc = progress->init(mParent,
3633 rc = i_launchVMProcess(control, strFrontend, aEnvironment, progress);
3636 aProgress = progress;
3648 /* no progress object - either instant success or failure */
5272 /* If the thread of the progress object has an error, then
7901 /* finalize the progress after setting the state */
8025 tr("Machine state change is in progress. Please retry the operation later."));
10617 * @note The progress object is not marked as completed, neither on success nor
10725 /** @todo the progress object created in SessionMachine::TakeSnaphot
10727 * device types need to show up in the progress as well. */
13023 /* Finalize the LaunchVMProcess progress object. */
13056 /* create a progress object to track operation completion */
13100 /* notify the progress object about operation completion */
13280 /* finalize the progress, someone might wait if a frontend
13289 /* Create the progress object the client will use to wait until
13295 ComObjPtr<ProgressProxy> progress;
13296 progress.createObject();
13298 progress->init(mParent, pPeer,
13301 progress.queryInterfaceTo(aProgress.asOutParam());
13302 mData->mSession.mProgress = progress;
14558 * some operation (like deleting the snapshot) in progress. The client
14587 /** @todo r=klaus it would be safer to update the progress object here,