Lines Matching refs:AudioVRDE
55 AudioVRDE *pAudioVRDE;
397 AudioVRDE::AudioVRDE(Console *pConsole)
403 AudioVRDE::~AudioVRDE(void)
412 int AudioVRDE::onVRDEControl(bool fEnable, uint32_t uFlags)
433 int AudioVRDE::onVRDEInputBegin(void *pvContext, PVRDEAUDIOINBEGIN pVRDEAudioBegin)
454 int AudioVRDE::onVRDEInputData(void *pvContext, const void *pvData, uint32_t cbData)
474 int AudioVRDE::onVRDEInputEnd(void *pvContext)
481 int AudioVRDE::onVRDEInputIntercept(bool fEnabled)
492 DECLCALLBACK(int) AudioVRDE::drvConstruct(PPDMDRVINS pDrvIns, PCFGMNODE pCfg, uint32_t fFlags)
525 /* CFGM tree saves the pointer to ConsoleVRDPServer in the Object node of AudioVRDE. */
529 * Get the AudioVRDE object pointer.
535 pThis->pAudioVRDE = (AudioVRDE *)pvUser;
553 DECLCALLBACK(void) AudioVRDE::drvDestruct(PPDMDRVINS pDrvIns)
560 * If the AudioVRDE object is still alive, we must clear it's reference to
574 const PDMDRVREG AudioVRDE::DrvReg =
578 "AudioVRDE",
594 AudioVRDE::drvConstruct,
596 AudioVRDE::drvDestruct,