Lines Matching refs:DATA_POINTER

35         pixels = DATA_POINTER( sizeof( int ) + 44, GLvoid );
62 pixels = DATA_POINTER( sizeof( int ) + 44, GLvoid );
86 pixels = DATA_POINTER( sizeof( int ) + 40, GLvoid );
108 pixels = DATA_POINTER( sizeof( int ) + 36, GLvoid );
118 GLuint *textures = DATA_POINTER( sizeof( int ) + 4, GLuint );
128 GLuint *textures = DATA_POINTER( sizeof( int ) + 4, GLuint );
129 GLclampf *priorities = DATA_POINTER( sizeof( int ) + 4 + n*sizeof( GLuint ),
140 GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
150 GLint *params = DATA_POINTER( sizeof( int ) + 8, GLint );
195 pixels = DATA_POINTER( sizeof( int ) + 48, GLvoid );
224 pixels = DATA_POINTER( sizeof( int ) + 40, GLvoid );
250 pixels = DATA_POINTER( sizeof( int ) + 32, GLvoid );
267 GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
277 GLint *params = DATA_POINTER( sizeof( int ) + 8, GLint );
295 crMemcpy( params, DATA_POINTER( sizeof( int ) + 8, GLdouble ), n_param );
305 GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
315 GLint *params = DATA_POINTER( sizeof( int ) + 8, GLint );
324 const GLuint *textures = DATA_POINTER( 12, const GLuint );
347 pixels = DATA_POINTER( 4 + sizeof(int) + 40, GLvoid );
370 pixels = DATA_POINTER( 4 + sizeof( int ) + 36, GLvoid );
392 pixels = DATA_POINTER( 4 + sizeof(int) + 32, GLvoid );
417 pixels = DATA_POINTER( 4 + sizeof(int) + 48, GLvoid );
442 pixels = DATA_POINTER( 4 + sizeof(int) + 40, GLvoid );
464 pixels = DATA_POINTER( 4 + sizeof(int) + 32, GLvoid );
480 pixels = DATA_POINTER(24, GLvoid);
493 img = DATA_POINTER(16, GLvoid);