Lines Matching refs:READ_DATA
14 GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
17 GLint ustride = READ_DATA( sizeof( int ) + 20, GLint );
18 GLint uorder = READ_DATA( sizeof( int ) + 24, GLint );
21 GLint vstride = READ_DATA( sizeof( int ) + 44, GLint );
22 GLint vorder = READ_DATA( sizeof( int ) + 48, GLint );
24 int n_points = READ_DATA( 0, int ) - ( sizeof( int ) + 52 );
41 GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
42 GLfloat u1 = READ_DATA( sizeof( int ) + 4, GLfloat );
43 GLfloat u2 = READ_DATA( sizeof( int ) + 8, GLfloat );
44 GLint ustride = READ_DATA( sizeof( int ) + 12, GLint );
45 GLint uorder = READ_DATA( sizeof( int ) + 16, GLint );
46 GLfloat v1 = READ_DATA( sizeof( int ) + 20, GLfloat );
47 GLfloat v2 = READ_DATA( sizeof( int ) + 24, GLfloat );
48 GLint vstride = READ_DATA( sizeof( int ) + 28, GLint );
49 GLint vorder = READ_DATA( sizeof( int ) + 32, GLint );
59 GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
62 GLint stride = READ_DATA( sizeof( int ) + 20, GLint );
63 GLint order = READ_DATA( sizeof( int ) + 24, GLint );
65 int n_points = READ_DATA( 0, int ) - ( sizeof(int) + 28 );
81 GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
82 GLfloat u1 = READ_DATA( sizeof( int ) + 4, GLfloat );
83 GLfloat u2 = READ_DATA( sizeof( int ) + 8, GLfloat );
84 GLint stride = READ_DATA( sizeof( int ) + 12, GLint );
85 GLint order = READ_DATA( sizeof( int ) + 16, GLint );