Lines Matching refs:GLshort
38 case 1: crDLMCompileMultiTexCoord1svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
39 case 2: crDLMCompileMultiTexCoord2svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
40 case 3: crDLMCompileMultiTexCoord3svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
41 case 4: crDLMCompileMultiTexCoord4svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
80 case GL_SHORT: crDLMCompileIndexsv((GLshort *)p); break;
108 case 3: crDLMCompileColor3sv((GLshort *)p); break;
109 case 4: crDLMCompileColor4sv((GLshort *)p); break;
155 case GL_SHORT: crDLMCompileNormal3sv((GLshort *)p); break;
172 crDLMCompileSecondaryColor3svEXT((GLshort *)p); break;
195 case 2: crDLMCompileVertex2sv((GLshort *)p); break;
196 case 3: crDLMCompileVertex3sv((GLshort *)p); break;
197 case 4: crDLMCompileVertex4sv((GLshort *)p); break;