Lines Matching refs:GLfloat
56 case 1: crDLMCompileMultiTexCoord1fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
57 case 2: crDLMCompileMultiTexCoord2fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
58 case 3: crDLMCompileMultiTexCoord3fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
59 case 4: crDLMCompileMultiTexCoord4fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
82 case GL_FLOAT: crDLMCompileIndexfv((GLfloat *)p); break;
136 case 3: crDLMCompileColor3fv((GLfloat *)p); break;
137 case 4: crDLMCompileColor4fv((GLfloat *)p); break;
157 case GL_FLOAT: crDLMCompileNormal3fv((GLfloat *)p); break;
180 crDLMCompileSecondaryColor3fvEXT((GLfloat *)p); break;
211 case 2: crDLMCompileVertex2fv((GLfloat *)p); break;
212 case 3: crDLMCompileVertex3fv((GLfloat *)p); break;
213 case 4: crDLMCompileVertex4fv((GLfloat *)p); break;