Lines Matching defs:dispatchTable
350 * dispatchTable - the GL dispatch table to jump through as we execute commands
352 void DLM_APIENTRY crDLMReplayDLMList(CRDLM *dlm, unsigned long listIdentifier, SPUDispatchTable *dispatchTable)
362 (*instance->execute)(instance, dispatchTable);
369 void DLM_APIENTRY crDLMReplayList(unsigned long listIdentifier, SPUDispatchTable *dispatchTable)
375 crDLMReplayDLMList(listState->dlm, listIdentifier, dispatchTable);
384 * dispatchTable - the GL dispatch table to jump through as we execute commands
386 void DLM_APIENTRY crDLMReplayDLMListState(CRDLM *dlm, unsigned long listIdentifier, SPUDispatchTable *dispatchTable)
396 (*instance->execute)(instance, dispatchTable);
402 void DLM_APIENTRY crDLMReplayListState(unsigned long listIdentifier, SPUDispatchTable *dispatchTable)
408 crDLMReplayDLMListState(listState->dlm, listIdentifier, dispatchTable);
434 void DLM_APIENTRY crDLMReplayDLMLists(CRDLM *dlm, GLsizei n, GLenum type, const GLvoid * lists, SPUDispatchTable *dispatchTable)
444 crDLMReplayDLMList(dlm, listId, dispatchTable);\
455 void DLM_APIENTRY crDLMReplayLists(GLsizei n, GLenum type, const GLvoid * lists, SPUDispatchTable *dispatchTable)
459 crDLMReplayDLMLists(listState->dlm, n, type, lists, dispatchTable);
463 void DLM_APIENTRY crDLMReplayDLMListsState(CRDLM *dlm, GLsizei n, GLenum type, const GLvoid * lists, SPUDispatchTable *dispatchTable)
473 crDLMReplayDLMListState(dlm, listId, dispatchTable);\
484 void DLM_APIENTRY crDLMReplayListsState(GLsizei n, GLenum type, const GLvoid * lists, SPUDispatchTable *dispatchTable)
488 crDLMReplayDLMListsState(listState->dlm, n, type, lists, dispatchTable);
497 void DLM_APIENTRY crDLMSetupClientState(SPUDispatchTable *dispatchTable)
499 dispatchTable->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
500 dispatchTable->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
501 dispatchTable->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
502 dispatchTable->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
505 void DLM_APIENTRY crDLMRestoreClientState(CRClientState *clientState, SPUDispatchTable *dispatchTable)
508 dispatchTable->PixelStorei(GL_UNPACK_ROW_LENGTH, clientState->unpack.rowLength);
509 dispatchTable->PixelStorei(GL_UNPACK_SKIP_PIXELS, clientState->unpack.skipPixels);
510 dispatchTable->PixelStorei(GL_UNPACK_SKIP_ROWS, clientState->unpack.skipRows);
511 dispatchTable->PixelStorei(GL_UNPACK_ALIGNMENT, clientState->unpack.alignment);
516 SPUDispatchTable *dispatchTable)
518 dispatchTable->NewList(listIdentifier, GL_COMPILE);
519 crDLMReplayDLMList(dlm, listIdentifier, dispatchTable);
520 dispatchTable->EndList();
523 void DLM_APIENTRY crDLMSendList(unsigned long listIdentifier, SPUDispatchTable *dispatchTable)
527 crDLMSendDLMList(listState->dlm, listIdentifier, dispatchTable);
533 SPUDispatchTable *dispatchTable;
540 crDLMSendDLMList(parms->dlm, key, parms->dispatchTable);
543 void DLM_APIENTRY crDLMSendAllDLMLists(CRDLM *dlm, SPUDispatchTable *dispatchTable)
551 parms.dispatchTable = dispatchTable;
556 void DLM_APIENTRY crDLMSendAllLists(SPUDispatchTable *dispatchTable)
560 crDLMSendAllDLMLists(listState->dlm, dispatchTable);