Lines Matching refs:GL_TEXTURE_2D

406     if ((target!=GL_TEXTURE_2D) || (height>=0))
419 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
420 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
425 gl->GetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_BYTE, img);
523 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
524 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
525 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
526 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
829 pTex->target = GL_TEXTURE_2D;
862 if (tobj->target != GL_TEXTURE_2D && tobj->target != GL_TEXTURE_RECTANGLE_NV)
1028 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1029 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
1030 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_DEPTH, &depth);
1118 // crDbgDumpTexImage2D("==> src tex:", GL_TEXTURE_2D, rtex, true);
1119 // crDbgDumpTexImage2D("==> dst tex:", GL_TEXTURE_2D, dtex, true);
1171 gl->BindTexture(GL_TEXTURE_2D, dtex);
1172 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_WIDTH, &dstw);
1173 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_HEIGHT, &dsth);
1174 gl->BindTexture(GL_TEXTURE_2D, otex);
1185 gl->BindTexture(GL_TEXTURE_2D, dtex);
1186 gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
1189 gl->BindTexture(GL_TEXTURE_2D, otex);
1247 // crDbgDumpTexImage2D("<== src tex:", GL_TEXTURE_2D, rtex, true);
1248 // crDbgDumpTexImage2D("<== dst tex:", GL_TEXTURE_2D, dtex, true);
1251 gl->BindTexture(GL_TEXTURE_2D, dtex);
1252 gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
1255 gl->BindTexture(GL_TEXTURE_2D, otex);
1737 RedirTex.target = GL_TEXTURE_2D;