Lines Matching refs:lists
16 * one display list or N different display lists?
31 * display lists with:
93 CRListsState *l = &(g->lists);
111 if (cr_server.curClient->currentCtxInfo->pContext->lists.mode == 0) {
129 TranslateListIDs(GLsizei n, GLenum type, const GLvoid *lists, GLuint *newLists)
136 const GLubyte *src = (const GLubyte *) lists;
144 const GLbyte *src = (const GLbyte *) lists;
152 const GLushort *src = (const GLushort *) lists;
160 const GLshort *src = (const GLshort *) lists;
168 const GLuint *src = (const GLuint *) lists;
176 const GLint *src = (const GLint *) lists;
184 const GLfloat *src = (const GLfloat *) lists;
192 const GLubyte *src = (const GLubyte *) lists;
201 const GLubyte *src = (const GLubyte *) lists;
211 const GLubyte *src = (const GLubyte *) lists;
227 crServerDispatchCallLists( GLsizei n, GLenum type, const GLvoid *lists )
233 TranslateListIDs(n, type, lists, newLists);
235 lists = newLists;
239 if (cr_server.curClient->currentCtxInfo->pContext->lists.mode == 0) {
242 cr_server.head_spu->dispatch_table.CallLists( n, type, lists );
247 cr_server.head_spu->dispatch_table.CallLists( n, type, lists );
251 crFree((void *) lists); /* malloc'd above */