Lines Matching refs:UBYTE_TO_FLOAT
180 #define UBYTE_TO_FLOAT(b) ((b) * (1.0/255.0))
300 tmpRow[i] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
354 tmpRow[dst] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
401 = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
459 = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
512 = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*2+0]);
513 tmpRow[i*4+3] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*2+1]);
593 tmpRow[i*4+0] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+r]);
594 tmpRow[i*4+1] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+1]);
595 tmpRow[i*4+2] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+b]);
718 tmpRow[i*4+0] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+r]);
719 tmpRow[i*4+1] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+1]);
720 tmpRow[i*4+2] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+b]);
721 tmpRow[i*4+3] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+3]);