Lines Matching defs:ubSrc
245 const GLubyte *ubSrc = (GLubyte *) src;
262 tmpRow[i] = (GLfloat) ubSrc[i];
300 tmpRow[i] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
354 tmpRow[dst] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
401 = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
459 = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i]);
512 = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*2+0]);
513 tmpRow[i*4+3] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*2+1]);
593 tmpRow[i*4+0] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+r]);
594 tmpRow[i*4+1] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+1]);
595 tmpRow[i*4+2] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+b]);
650 tmpRow[i*4+r] = (GLfloat) ((ubSrc[i] >> 5) ) / 7.0f;
651 tmpRow[i*4+1] = (GLfloat) ((ubSrc[i] >> 2) & 0x7) / 7.0f;
652 tmpRow[i*4+b] = (GLfloat) ((ubSrc[i] ) & 0x3) / 3.0f;
658 tmpRow[i*4+r] = (GLfloat) ((ubSrc[i] ) & 0x7) / 7.0f;
659 tmpRow[i*4+1] = (GLfloat) ((ubSrc[i] >> 3) & 0x7) / 7.0f;
660 tmpRow[i*4+b] = (GLfloat) ((ubSrc[i] >> 6) ) / 3.0f;
718 tmpRow[i*4+0] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+r]);
719 tmpRow[i*4+1] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+1]);
720 tmpRow[i*4+2] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+b]);
721 tmpRow[i*4+3] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+3]);