Lines Matching defs:normalY

539 DECLINLINE(GLfloat*) crBltVtRectTFNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
548 pBuff[1] = ((float)(height ? height - pRect->yTop : pRect->yTop))/((float)normalY);
552 pBuff[3] = ((float)(height ? height - pRect->yBottom : pRect->yBottom))/((float)normalY);
564 DECLINLINE(GLfloat*) crBltVtRectsTFNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
568 pBuff = crBltVtRectTFNormalized(&paRects[i], normalX, normalY, pBuff, height);
573 DECLINLINE(GLint*) crBltVtRectTF(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLint* pBuff, uint32_t height)
610 DECLINLINE(GLfloat*) crBltVtRectITNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
612 GLfloat* ret = crBltVtRectTFNormalized(pRect, normalX, normalY, pBuff, height);
616 DECLINLINE(GLint*) crBltVtRectIT(RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLint* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
618 GLint* ret = crBltVtRectTF(pRect, normalX, normalY, pBuff, height);
639 static GLfloat* crBltVtRectsITNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
644 pBuff = crBltVtRectITNormalized(&paRects[i], normalX, normalY, pBuff, height);
726 GLuint normalX, normalY;
735 normalY = pSrc->height;
742 normalY = 1;
766 crBltVtRectsTFNormalized(paSrcRect, cRects, normalX, normalY, pTexCoords, srcHeight);
794 crBltVtRectsITNormalized(paSrcRect, cRects, normalX, normalY, pTexCoords, NULL, NULL, srcHeight);