Lines Matching refs:GLdouble

60 static void _math_transposed( GLdouble to[16], const GLdouble from[16] )
206 GLdouble x = p->x;
207 GLdouble y = p->y;
208 GLdouble z = p->z;
209 GLdouble w = p->w;
211 p->x = (GLdouble) (m->m00*x + m->m10*y + m->m20*z + m->m30*w);
212 p->y = (GLdouble) (m->m01*x + m->m11*y + m->m21*z + m->m31*w);
213 p->z = (GLdouble) (m->m02*x + m->m12*y + m->m22*z + m->m32*w);
214 p->w = (GLdouble) (m->m03*x + m->m13*y + m->m23*z + m->m33*w);
217 void STATE_APIENTRY crStateClipPlane (GLenum plane, const GLdouble *equation)
483 void STATE_APIENTRY crStateLoadMatrixd(const GLdouble *m1)
514 void STATE_APIENTRY crStateLoadTransposeMatrixdARB(const GLdouble *m1)
516 GLdouble tm[16];
601 void STATE_APIENTRY crStateMultMatrixd(const GLdouble *m1)
680 void STATE_APIENTRY crStateMultTransposeMatrixdARB(const GLdouble *m1)
682 GLdouble tm[16];
711 void STATE_APIENTRY crStateTranslated(GLdouble x_arg, GLdouble y_arg, GLdouble z_arg)
756 void STATE_APIENTRY crStateRotated(GLdouble ang, GLdouble x, GLdouble y, GLdouble z)
800 void STATE_APIENTRY crStateScaled (GLdouble x_arg, GLdouble y_arg, GLdouble z_arg)
822 void STATE_APIENTRY crStateFrustum(GLdouble left, GLdouble right,
823 GLdouble bottom, GLdouble top,
824 GLdouble zNear, GLdouble zFar)
846 void STATE_APIENTRY crStateOrtho(GLdouble left, GLdouble right,
847 GLdouble bottom, GLdouble top,
848 GLdouble zNear, GLdouble zFar)
870 void STATE_APIENTRY crStateGetClipPlane(GLenum plane, GLdouble *equation)
954 GLdouble cp[4];
960 diff_api.ClipPlane(GL_CLIP_PLANE0 + i, (const GLdouble *)(cp));
1207 GLdouble cp[4];
1213 diff_api.ClipPlane(GL_CLIP_PLANE0 + i, (const GLdouble *)(cp));