Lines Matching refs:compressed
196 levels[level].compressed = levels[tobj->baseLevel].compressed;
632 tl->compressed = GL_FALSE;
704 tl->compressed = GL_FALSE;
812 tl->compressed = GL_FALSE;
920 tl->compressed = GL_FALSE;
1242 tl->compressed = GL_TRUE;
1322 tl->compressed = GL_TRUE;
1403 tl->compressed = GL_TRUE;
1624 if (!tl->compressed) {
1626 "glGetCompressedTexImage(not a compressed texture)");
1668 if (tl->compressed) {
1669 crWarning("glGetTexImage cannot decompress a compressed texture!");