Lines Matching defs:pTexUnit

693 static int32_t crStateSaveTexUnitCurrentTexturePtrs(CRTextureUnit *pTexUnit, PSSMHANDLE pSSM)
697 rc = crStateSaveTextureObjPtr(pTexUnit->currentTexture1D, pSSM);
699 rc = crStateSaveTextureObjPtr(pTexUnit->currentTexture2D, pSSM);
701 rc = crStateSaveTextureObjPtr(pTexUnit->currentTexture3D, pSSM);
704 rc = crStateSaveTextureObjPtr(pTexUnit->currentTextureCubeMap, pSSM);
708 rc = crStateSaveTextureObjPtr(pTexUnit->currentTextureRect, pSSM);
715 static int32_t crStateLoadTexUnitCurrentTexturePtrs(CRTextureUnit *pTexUnit, CRContext *pContext, PSSMHANDLE pSSM)
719 rc = crStateLoadTextureObjPtr(&pTexUnit->currentTexture1D, pContext, GL_TEXTURE_1D, pSSM);
721 rc = crStateLoadTextureObjPtr(&pTexUnit->currentTexture2D, pContext, GL_TEXTURE_1D, pSSM);
723 rc = crStateLoadTextureObjPtr(&pTexUnit->currentTexture3D, pContext, GL_TEXTURE_2D, pSSM);
726 rc = crStateLoadTextureObjPtr(&pTexUnit->currentTextureCubeMap, pContext, GL_TEXTURE_CUBE_MAP_ARB, pSSM);
730 rc = crStateLoadTextureObjPtr(&pTexUnit->currentTextureRect, pContext, GL_TEXTURE_RECTANGLE_NV, pSSM);
1569 CRTextureUnit *pTexUnit;
1571 pTexUnit = &pContext->texture.unit[pContext->texture.curTextureUnit];
1573 diff_api.BindTexture(GL_TEXTURE_1D, pTexUnit->currentTexture1D->hwid);
1574 diff_api.BindTexture(GL_TEXTURE_2D, pTexUnit->currentTexture2D->hwid);
1575 diff_api.BindTexture(GL_TEXTURE_3D, pTexUnit->currentTexture3D->hwid);
1577 diff_api.BindTexture(GL_TEXTURE_CUBE_MAP_ARB, pTexUnit->currentTextureCubeMap->hwid);
1580 diff_api.BindTexture(GL_TEXTURE_RECTANGLE_NV, pTexUnit->currentTextureRect->hwid);