Lines Matching refs:GL_FRONT
242 g->buffer.drawBuffer = GL_FRONT;
275 g->buffer.readBuffer = GL_FRONT;
398 diff_api.ActiveStencilFaceEXT(GL_FRONT);
399 activeFace = GL_FRONT;
410 diff_api.ActiveStencilFaceEXT(GL_FRONT);
411 activeFace = GL_FRONT;
421 diff_api.ActiveStencilFaceEXT(GL_FRONT);
422 activeFace = GL_FRONT;
441 diff_api.ActiveStencilFaceEXT(GL_FRONT);
442 activeFace = GL_FRONT;
453 diff_api.ActiveStencilFaceEXT(GL_FRONT);
454 activeFace = GL_FRONT;
464 diff_api.ActiveStencilFaceEXT(GL_FRONT);
465 activeFace = GL_FRONT;
659 CRSTATE_SET_MATERIAL_COLOR(lighting.ambient[0], GL_FRONT, GL_AMBIENT);
661 CRSTATE_SET_MATERIAL_COLOR(lighting.diffuse[0], GL_FRONT, GL_DIFFUSE);
663 CRSTATE_SET_MATERIAL_COLOR(lighting.specular[0], GL_FRONT, GL_SPECULAR);
665 CRSTATE_SET_MATERIAL_COLOR(lighting.emission[0], GL_FRONT, GL_EMISSION);
667 CRSTATE_SET_MATERIAL_F(lighting.shininess[0], GL_FRONT, GL_SHININESS);