Lines Matching refs:mat
320 CRmatrix *mat;
371 mat = t->modelViewStack.top;
377 lt->position.x = mat->m00*x + mat->m10*y + mat->m20*z + mat->m30*w;
378 lt->position.y = mat->m01*x + mat->m11*y + mat->m21*z + mat->m31*w;
379 lt->position.z = mat->m02*x + mat->m12*y + mat->m22*z + mat->m32*w;
380 lt->position.w = mat->m03*x + mat->m13*y + mat->m23*z + mat->m33*w;
389 mat = t->modelViewStack.top;
399 crMatrixInvertTranspose(&inv, mat);