Lines Matching refs:data1
133 static void crStateFakeDecRefCountCB(unsigned long key, void *data1, void *data2)
135 CRGLSLShader *pShader = (CRGLSLShader *) data1;
234 static void crStateCheckShaderHWIDCB(unsigned long key, void *data1, void *data2)
236 CRGLSLShader *pShader = (CRGLSLShader *) data1;
244 static void crStateCheckProgramHWIDCB(unsigned long key, void *data1, void *data2)
246 CRGLSLProgram *pProgram = (CRGLSLProgram *) data1;
547 static void crStateCopyShaderCB(unsigned long key, void *data1, void *data2)
549 CRGLSLShader *pRealShader = (CRGLSLShader *) data1;
1315 static void crStateGLSLCreateShadersCB(unsigned long key, void *data1, void *data2)
1317 CRGLSLShader *pShader = (CRGLSLShader*) data1;
1323 static void crStateFixAttachedShaderHWIDsCB(unsigned long key, void *data1, void *data2)
1325 CRGLSLShader *pShader = (CRGLSLShader*) data1;
1335 static void crStateGLSLSyncShadersCB(unsigned long key, void *data1, void *data2)
1337 CRGLSLShader *pShader = (CRGLSLShader*) data1;
1354 static void crStateAttachShaderCB(unsigned long key, void *data1, void *data2)
1356 CRGLSLShader *pShader = (CRGLSLShader*) data1;
1370 static void crStateDetachShaderCB(unsigned long key, void *data1, void *data2)
1372 CRGLSLShader *pShader = (CRGLSLShader*) data1;
1379 static void crStateGLSLCreateProgramCB(unsigned long key, void *data1, void *data2)
1381 CRGLSLProgram *pProgram = (CRGLSLProgram*) data1;