Lines Matching refs:readFB

30     fbo->readFB = NULL;
145 fbo->readFB = NULL;
220 crStateCheckFBOAttachments(fbo->readFB, fboId, GL_READ_FRAMEBUFFER);
404 fbo->readFB = pFBO;
408 fbo->readFB = pFBO;
419 if (fbo->readFB==fb)
421 fbo->readFB = NULL;
464 if (ctxFbo->readFB==fb)
505 apFBOs[0] = fbo->readFB;
512 if (fbo->readFB == fbo->drawFB)
515 apFBOs[0] = fbo->readFB;
520 apFBOs[0] = fbo->readFB;
977 if (to->framebufferobject.drawFB==to->framebufferobject.readFB)
987 diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, to->framebufferobject.readFB?
988 to->framebufferobject.readFB->hwid:0);
997 || to->framebufferobject.readFB!=from->framebufferobject.readFB)
999 if (to->framebufferobject.drawFB==to->framebufferobject.readFB)
1009 diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, to->framebufferobject.readFB?
1010 to->framebufferobject.readFB->hwid:0);
1014 diff_api.ReadBuffer(to->framebufferobject.readFB?to->framebufferobject.readFB->readbuffer:to->buffer.readBuffer);
1036 if (ctx->framebufferobject.readFB || idReadFBO)
1070 if ((fromCtx->framebufferobject.readFB) /* <- the FBO state was reset in crStateFramebufferObjectDisableHW */
1071 && fromCtx->framebufferobject.readFB == toCtx->framebufferobject.readFB) /* .. and it was NOT restored properly in crStateFramebufferObjectSwitch */
1073 diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, toCtx->framebufferobject.readFB->hwid);
1074 idReadBuffer = toCtx->framebufferobject.readFB->readbuffer;
1076 else if (idReadFBO && !toCtx->framebufferobject.readFB)
1171 pFBO = fbo->readFB;
1195 pFBO = fbo->readFB;