Lines Matching refs:GLint
93 GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2,
94 GLint vstride, GLint vorder, const GLdouble *points)
125 WRITE_DATA( 20, GLint, num_components );
126 WRITE_DATA( 24, GLint, uorder );
129 WRITE_DATA( 44, GLint, num_components*uorder );
130 WRITE_DATA( 48, GLint, vorder );
150 GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2,
151 GLint vstride, GLint vorder, const GLfloat *points)
182 WRITE_DATA( 12, GLint, num_components );
183 WRITE_DATA( 16, GLint, uorder );
186 WRITE_DATA( 28, GLint, num_components*uorder );
187 WRITE_DATA( 32, GLint, vorder );
207 GLdouble u2, GLint stride, GLint order, const GLdouble *points )
235 WRITE_DATA( 20, GLint, num_components );
236 WRITE_DATA( 24, GLint, order );
252 GLfloat u2, GLint stride, GLint order, const GLfloat *points )
280 WRITE_DATA( 12, GLint, num_components );
281 WRITE_DATA( 16, GLint, order );