Lines Matching refs:GLenum
49 GLenum format;
50 GLenum type;
62 GLenum target;
70 GLenum minFilter, magFilter;
71 GLenum wrapS, wrapT;
73 GLenum wrapR;
84 GLenum depthMode;
87 GLenum compareMode;
88 GLenum compareFunc;
140 GLenum envMode;
144 GLenum combineModeRGB; /* GL_REPLACE, GL_DECAL, GL_ADD, etc. */
145 GLenum combineModeA; /* GL_REPLACE, GL_DECAL, GL_ADD, etc. */
146 GLenum combineSourceRGB[3]; /* GL_PRIMARY_COLOR, GL_TEXTURE, etc. */
147 GLenum combineSourceA[3]; /* GL_PRIMARY_COLOR, GL_TEXTURE, etc. */
148 GLenum combineOperandRGB[3]; /* SRC_COLOR, ONE_MINUS_SRC_COLOR, etc */
149 GLenum combineOperandA[3]; /* SRC_ALPHA, ONE_MINUS_SRC_ALPHA, etc */
219 DECLEXPORT(CRTextureObj *) crStateTextureGet(GLenum target, GLuint textureid);
220 DECLEXPORT(int) crStateTextureGetSize(GLenum target, GLenum level);
221 DECLEXPORT(const GLvoid *) crStateTextureGetData(GLenum target, GLenum level);
223 DECLEXPORT(int) crStateTextureCheckDirtyImages(CRContext *from, CRContext *to, GLenum target, int textureUnit);