Lines Matching refs:GLboolean

28 	GLboolean	blend;
29 GLboolean alphaTest;
30 GLboolean logicOp;
31 GLboolean indexLogicOp;
32 GLboolean dither;
51 GLboolean rasterValid;
54 GLboolean edgeFlag;
59 GLboolean depthTest;
60 GLboolean depthMask;
66 GLboolean alphaTest;
67 GLboolean autoNormal;
68 GLboolean blend;
69 GLboolean *clip;
70 GLboolean colorMaterial;
71 GLboolean cullFace;
72 GLboolean depthTest;
73 GLboolean dither;
74 GLboolean fog;
75 GLboolean *light;
76 GLboolean lighting;
77 GLboolean lineSmooth;
78 GLboolean lineStipple;
79 GLboolean logicOp;
80 GLboolean indexLogicOp;
81 GLboolean map1[GLEVAL_TOT];
82 GLboolean map2[GLEVAL_TOT];
83 GLboolean normalize;
84 GLboolean pointSmooth;
86 GLboolean pointSprite;
87 GLboolean coordReplacement[CR_MAX_TEXTURE_UNITS];
89 GLboolean polygonOffsetLine;
90 GLboolean polygonOffsetFill;
91 GLboolean polygonOffsetPoint;
92 GLboolean polygonSmooth;
93 GLboolean polygonStipple;
95 GLboolean rescaleNormals;
97 GLboolean scissorTest;
98 GLboolean stencilTest;
99 GLboolean texture1D[CR_MAX_TEXTURE_UNITS];
100 GLboolean texture2D[CR_MAX_TEXTURE_UNITS];
101 GLboolean texture3D[CR_MAX_TEXTURE_UNITS];
103 GLboolean textureCubeMap[CR_MAX_TEXTURE_UNITS];
106 GLboolean textureRect[CR_MAX_TEXTURE_UNITS];
108 GLboolean textureGenS[CR_MAX_TEXTURE_UNITS];
109 GLboolean textureGenT[CR_MAX_TEXTURE_UNITS];
110 GLboolean textureGenR[CR_MAX_TEXTURE_UNITS];
111 GLboolean textureGenQ[CR_MAX_TEXTURE_UNITS];
115 GLboolean enable1D[GLEVAL_TOT];
116 GLboolean enable2D[GLEVAL_TOT];
117 GLboolean autoNormal;
129 GLboolean lighting;
130 GLboolean colorMaterial;
141 GLboolean lightModelLocalViewer;
142 GLboolean lightModelTwoSide;
156 GLboolean enable;
177 GLboolean lineSmooth;
178 GLboolean lineStipple;
189 GLboolean mapColor;
190 GLboolean mapStencil;
203 GLboolean pointSmooth;
206 GLboolean pointSprite;
207 GLboolean coordReplacement[CR_MAX_TEXTURE_UNITS];
212 GLboolean polygonSmooth;
213 GLboolean polygonOffsetFill;
214 GLboolean polygonOffsetLine;
215 GLboolean polygonOffsetPoint;
216 GLboolean polygonStipple;
217 GLboolean cullFace;
231 GLboolean scissorTest;
239 GLboolean stencilTest;
252 GLboolean stencilTest;
254 GLboolean stencilTwoSideEXT;
268 GLboolean enabled1D[CR_MAX_TEXTURE_UNITS];
269 GLboolean enabled2D[CR_MAX_TEXTURE_UNITS];
270 GLboolean enabled3D[CR_MAX_TEXTURE_UNITS];
272 GLboolean enabledCubeMap[CR_MAX_TEXTURE_UNITS];
314 GLboolean *clip;
315 GLboolean normalize;
317 GLboolean rescaleNormals;