Lines Matching refs:mTexture
117 mTexture = 0;
851 mTexture = SDL_CreateTexture(desktop_mode.format,
853 if (!mTexture)
868 SDL_QueryTexture(mTexture, &format, &access, &w, &h);
870 SDL_DestroyTexture(mTexture);
871 mTexture = SDL_CreateTexture(format, access, newWidth, newHeight);
872 if (!mTexture)
882 if (SDL_QueryTexture(mTexture, &format, NULL, &w, &h) < 0)
888 if (SDL_QueryTexturePixels(mTexture, &pixels, &pitch) == 0)
1067 SDL_DirtyTexture(mTexture, 1, &dstRect);
1069 SDL_RenderCopy(mTexture, &dstRect, &dstRect);