Lines Matching defs:IWineD3DStateBlockImpl

892 typedef struct IWineD3DStateBlockImpl IWineD3DStateBlockImpl;
1217 typedef void (*APPLYSTATEFUNC)(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *ctx);
1673 void gen_ffp_frag_op(IWineD3DStateBlockImpl *stateblock, struct ffp_frag_settings *settings,
1925 IWineD3DStateBlockImpl *stateBlock;
1926 IWineD3DStateBlockImpl *updateStateBlock;
2701 struct IWineD3DStateBlockImpl
2806 HRESULT stateblock_init(IWineD3DStateBlockImpl *stateblock,
2808 void stateblock_init_contained_states(IWineD3DStateBlockImpl *object) DECLSPEC_HIDDEN;
2810 static inline void stateblock_apply_state(DWORD state, IWineD3DStateBlockImpl *stateblock,
3035 void texture_activate_dimensions(DWORD stage, IWineD3DStateBlockImpl *stateblock,
3037 void sampler_texdim(DWORD state, IWineD3DStateBlockImpl *stateblock,
3039 void tex_alphaop(DWORD state, IWineD3DStateBlockImpl *stateblock,
3041 void apply_pixelshader(DWORD state, IWineD3DStateBlockImpl *stateblock,
3043 void state_fogcolor(DWORD state, IWineD3DStateBlockImpl *stateblock,
3045 void state_fogdensity(DWORD state, IWineD3DStateBlockImpl *stateblock,
3047 void state_fogstartend(DWORD state, IWineD3DStateBlockImpl *stateblock,
3049 void state_fog_fragpart(DWORD state, IWineD3DStateBlockImpl *stateblock,
3261 void find_vs_compile_args(IWineD3DVertexShaderImpl *shader, IWineD3DStateBlockImpl *stateblock,
3323 void find_ps_compile_args(IWineD3DPixelShaderImpl *shader, IWineD3DStateBlockImpl *stateblock,
3420 static inline BOOL use_vs(IWineD3DStateBlockImpl *stateblock)
3431 static inline BOOL use_ps(IWineD3DStateBlockImpl *stateblock)