Lines Matching refs:ARB_SHADER_OBJECTS

1805     ARB_SHADER_OBJECTS,
3983 glGetObjectParameterivARB, ARB_SHADER_OBJECTS, NULL) \
3985 glGetObjectParameterfvARB, ARB_SHADER_OBJECTS, NULL) \
3987 glGetUniformLocationARB, ARB_SHADER_OBJECTS, NULL) \
3989 glGetActiveUniformARB, ARB_SHADER_OBJECTS, NULL) \
3991 glUniform1iARB, ARB_SHADER_OBJECTS, NULL) \
3993 glUniform2iARB, ARB_SHADER_OBJECTS, NULL) \
3995 glUniform3iARB, ARB_SHADER_OBJECTS, NULL) \
3997 glUniform4iARB, ARB_SHADER_OBJECTS, NULL) \
3999 glUniform1fARB, ARB_SHADER_OBJECTS, NULL) \
4001 glUniform2fARB, ARB_SHADER_OBJECTS, NULL) \
4003 glUniform3fARB, ARB_SHADER_OBJECTS, NULL) \
4005 glUniform4fARB, ARB_SHADER_OBJECTS, NULL) \
4007 glUniform1fvARB, ARB_SHADER_OBJECTS, NULL) \
4009 glUniform2fvARB, ARB_SHADER_OBJECTS, NULL) \
4011 glUniform3fvARB, ARB_SHADER_OBJECTS, NULL) \
4013 glUniform4fvARB, ARB_SHADER_OBJECTS, NULL) \
4015 glUniform1ivARB, ARB_SHADER_OBJECTS, NULL) \
4017 glUniform2ivARB, ARB_SHADER_OBJECTS, NULL) \
4019 glUniform3ivARB, ARB_SHADER_OBJECTS, NULL) \
4021 glUniform4ivARB, ARB_SHADER_OBJECTS, NULL) \
4023 glUniformMatrix2fvARB, ARB_SHADER_OBJECTS, NULL) \
4025 glUniformMatrix3fvARB, ARB_SHADER_OBJECTS, NULL) \
4027 glUniformMatrix4fvARB, ARB_SHADER_OBJECTS, NULL) \
4029 glGetUniformfvARB, ARB_SHADER_OBJECTS, NULL) \
4031 glGetUniformivARB, ARB_SHADER_OBJECTS, NULL) \
4033 glGetInfoLogARB, ARB_SHADER_OBJECTS, NULL) \
4035 glUseProgramObjectARB, ARB_SHADER_OBJECTS, NULL) \
4037 glCreateShaderObjectARB, ARB_SHADER_OBJECTS, NULL) \
4039 glShaderSourceARB, ARB_SHADER_OBJECTS, NULL) \
4041 glCompileShaderARB, ARB_SHADER_OBJECTS, NULL) \
4043 glCreateProgramObjectARB, ARB_SHADER_OBJECTS, NULL) \
4045 glAttachObjectARB, ARB_SHADER_OBJECTS, NULL) \
4047 glLinkProgramARB, ARB_SHADER_OBJECTS, NULL) \
4049 glDetachObjectARB, ARB_SHADER_OBJECTS, NULL) \
4051 glDeleteObjectARB, ARB_SHADER_OBJECTS, NULL) \
4053 glValidateProgramARB, ARB_SHADER_OBJECTS, NULL) \
4055 glGetAttachedObjectsARB, ARB_SHADER_OBJECTS, NULL) \
4057 glGetHandleARB, ARB_SHADER_OBJECTS, NULL) \
4059 glGetShaderSourceARB, ARB_SHADER_OBJECTS, NULL) \
4061 glBindAttribLocationARB, ARB_SHADER_OBJECTS, NULL) \
4063 glGetAttribLocationARB, ARB_SHADER_OBJECTS, NULL) \