Lines Matching refs:D3DVECTOR

186     D3DVECTOR vPosition;
193 D3DVECTOR vPosition;
196 D3DVECTOR dvNormal;
830 STDMETHOD(Transform)(THIS_ D3DRMVECTOR4D *d, D3DVECTOR *s) PURE;
831 STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DRMVECTOR4D *s) PURE;
970 STDMETHOD(Transform)(THIS_ D3DRMVECTOR4D *d, D3DVECTOR *s) PURE;
971 STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DRMVECTOR4D *s) PURE;
990 D3DVECTOR *src_vectors) PURE;
991 STDMETHOD(InverseTransformVectors)(THIS_ DWORD vector_count, D3DVECTOR *dst_vectors,
1121 STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *return_position) PURE;
1122 STDMETHOD(GetRotation)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *axis, D3DVALUE *return_theta) PURE;
1127 STDMETHOD(GetVelocity)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *return_velocity, BOOL with_rotation) PURE;
1128 STDMETHOD(GetOrientation)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *dir, D3DVECTOR *up) PURE;
1131 STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
1169 STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
1354 STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *return_position) PURE;
1355 STDMETHOD(GetRotation)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *axis, D3DVALUE *return_theta) PURE;
1360 STDMETHOD(GetVelocity)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *return_velocity, BOOL with_rotation) PURE;
1361 STDMETHOD(GetOrientation)(THIS_ IDirect3DRMFrame *reference, D3DVECTOR *dir, D3DVECTOR *up) PURE;
1364 STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
1402 STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
1407 STDMETHOD(GetAxes)(THIS_ D3DVECTOR *dir, D3DVECTOR *up);
1636 STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *return_position) PURE;
1637 STDMETHOD(GetRotation)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *axis, D3DVALUE *return_theta) PURE;
1642 STDMETHOD(GetVelocity)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *return_velocity, BOOL with_rotation) PURE;
1643 STDMETHOD(GetOrientation)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *dir, D3DVECTOR *up) PURE;
1645 STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
1684 STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
1687 STDMETHOD(GetAxes)(THIS_ D3DVECTOR *dir, D3DVECTOR *up);
1701 D3DVECTOR *dst_vectors, D3DVECTOR *src_vectors) PURE;
1703 D3DVECTOR *dst_vectors, D3DVECTOR *src_vectors) PURE;
2301 STDMETHOD(GetVertex)(THIS_ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) PURE;
2302 STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals);
2305 STDMETHOD(GetNormal)(THIS_ D3DVECTOR *) PURE;
2411 STDMETHOD(GetVertex)(THIS_ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) PURE;
2412 STDMETHOD(GetVertices)(THIS_ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals);
2415 STDMETHOD(GetNormal)(THIS_ D3DVECTOR *) PURE;
2526 STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count,
2527 D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE;
2542 STDMETHOD(GetVertices)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals,
2698 STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count,
2699 D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE;
2714 STDMETHOD(GetVertices)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals,
2879 STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count,
2880 D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE;
2895 STDMETHOD(GetGeometry)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals,
2908 STDMETHOD(GetVertex)(THIS_ DWORD index, D3DVECTOR *vector) PURE;
2909 STDMETHOD(GetNormal)(THIS_ DWORD index, D3DVECTOR *vector) PURE;
2923 STDMETHOD(SetVertices)(THIS_ DWORD start_idx, DWORD count, D3DVECTOR *v) PURE;
2924 STDMETHOD(GetVertices)(THIS_ DWORD start_idx, DWORD *count, D3DVECTOR *v) PURE;
2925 STDMETHOD(SetNormals)(THIS_ DWORD start_idx, DWORD count, D3DVECTOR *v) PURE;
2926 STDMETHOD(GetNormals)(THIS_ DWORD start_idx, DWORD *count, D3DVECTOR *v) PURE;
4652 STDMETHOD(AddPlane) (THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *point,
4653 D3DVECTOR *normal, DWORD flags, DWORD *id) PURE;
4656 STDMETHOD(GetPlane) (THIS_ DWORD id, IDirect3DRMFrame3 *reference, D3DVECTOR *point,
4657 D3DVECTOR *normal, DWORD flags) PURE;
4658 STDMETHOD(SetPlane) (THIS_ DWORD id, IDirect3DRMFrame3 *reference, D3DVECTOR *point,
4659 D3DVECTOR *normal, DWORD flags) PURE;