Lines Matching refs:wined3d_context
134 static struct wined3d_context *g_pCurrentContext = NULL;
139 g_pCurrentContext = (struct wined3d_context *)ctx;
195 struct IWineD3DDeviceImpl *context_get_device(const struct wined3d_context *context)
200 struct wined3d_context *context_get_current(void)
205 struct wined3d_context *context_acquire(IWineD3DDeviceImpl *This, IWineD3DSurface *target, enum ContextUsage usage)
212 struct wined3d_context *pContext;
215 pContext = (struct wined3d_context *)RTMemAllocZ(sizeof(struct wined3d_context));
274 struct wined3d_context *pContext = (struct wined3d_context *)pShaderContext;