Lines Matching refs:oldShader
402 IWineD3DVertexShader* oldShader;
407 oldShader = This->updateStateBlock->vertexShader;
409 if(oldShader == pShader) {
420 if(oldShader) IWineD3DVertexShader_Release(oldShader);
432 IWineD3DPixelShader* oldShader;
437 oldShader = This->updateStateBlock->pixelShader;
439 if(oldShader == pShader) {
450 if(oldShader) IWineD3DPixelShader_Release(oldShader);