Lines Matching refs:constant_float
1726 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
1738 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
1758 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
1769 shader->baseShader.limits.constant_float = min(256, device->d3d_vshader_constantF);
2147 shader->baseShader.limits.constant_float = 8;
2158 shader->baseShader.limits.constant_float = 8;
2170 shader->baseShader.limits.constant_float = 32;
2180 shader->baseShader.limits.constant_float = 32;
2195 shader->baseShader.limits.constant_float = 224;
2206 shader->baseShader.limits.constant_float = 32;