Lines Matching refs:IWineD3DPixelShaderImpl
362 ((IWineD3DPixelShaderImpl *)shader)->input_reg_used[i] = TRUE;
367 ((IWineD3DPixelShaderImpl *)shader)->input_reg_used[reg->idx] = TRUE;
661 IWineD3DPixelShaderImpl *ps = (IWineD3DPixelShaderImpl *)shader;
754 IWineD3DPixelShaderImpl *ps = (IWineD3DPixelShaderImpl *)shader;
1972 IWineD3DPixelShaderImpl *shader = (IWineD3DPixelShaderImpl *)iface;
1982 IWineD3DPixelShaderImpl *shader = (IWineD3DPixelShaderImpl *)iface;
2031 void find_ps_compile_args(IWineD3DPixelShaderImpl *shader,
2131 static void pixelshader_set_limits(IWineD3DPixelShaderImpl *shader)
2219 HRESULT pixelshader_init(IWineD3DPixelShaderImpl *shader, IWineD3DDeviceImpl *device,
2455 IWineD3DPixelShaderImpl * pixelshader_check_cached(IWineD3DDeviceImpl *device, IWineD3DPixelShaderImpl *object)
2457 return (IWineD3DPixelShaderImpl*)shader_chache_get(&device->pshaderCache, (IWineD3DBaseShaderImpl *)object);