Lines Matching refs:wined3d_shader_buffer

105     struct wined3d_shader_buffer shader_buffer;
1031 struct wined3d_shader_buffer *buffer, IWineD3DBaseShader *iface,
1762 static DWORD shader_glsl_append_dst_ext(struct wined3d_shader_buffer *buffer,
1775 static DWORD shader_glsl_append_dst(struct wined3d_shader_buffer *buffer, const struct wined3d_shader_instruction *ins)
2164 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2224 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2289 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2337 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2361 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2386 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2428 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2519 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
2544 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3333 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3484 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3498 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3512 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3580 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3610 struct wined3d_shader_buffer *buffer = ins->ctx->buffer;
3814 static void shader_glsl_input_pack(IWineD3DPixelShader *iface, struct wined3d_shader_buffer *buffer,
3930 static void handle_ps3_input(struct wined3d_shader_buffer *buffer, const struct wined3d_gl_info *gl_info, const DWORD *map,
4091 static void generate_texcoord_assignment(struct wined3d_shader_buffer *buffer, IWineD3DVertexShaderImpl *vs, IWineD3DPixelShaderImpl *ps)
4115 static GLhandleARB generate_param_reorder_function(struct wined3d_shader_buffer *buffer,
4288 struct wined3d_shader_buffer *buffer, IWineD3DPixelShaderImpl *This,
4398 struct wined3d_shader_buffer *buffer, IWineD3DVertexShaderImpl *This,
4472 struct wined3d_shader_buffer *buffer, IWineD3DPixelShaderImpl *shader,
4554 struct wined3d_shader_buffer *buffer, IWineD3DVertexShaderImpl *shader,