Lines Matching refs:ps_compile_args
135 struct ps_compile_args ps_args;
157 struct ps_compile_args ps_args;
164 const struct ps_compile_args *cur_ps_args;
170 struct ps_compile_args args;
1036 const struct ps_compile_args *ps_args = ctx_priv->cur_ps_args;
3885 struct ps_compile_args *ps_args, const struct wined3d_context *context) {
4289 const struct ps_compile_args *args, struct ps_np2fixup_info *np2fixup_info)
4473 const struct ps_compile_args *args,
4639 struct ps_compile_args ps_compile_args;
4643 if (pshader) find_ps_compile_args((IWineD3DPixelShaderImpl *)pshader, device->stateBlock, &ps_compile_args);
4645 entry = get_glsl_program_entry(priv, vshader, pshader, &vs_compile_args, &ps_compile_args, context);
4662 entry->ps_args = ps_compile_args;
4717 (IWineD3DPixelShaderImpl *)pshader, &ps_compile_args,
4769 if (ps_compile_args.np2_fixup) {