Lines Matching refs:lconst
631 const local_constant *lconst;
647 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry)
649 GLint location = constant_locations[lconst->idx];
651 if (location != -1) GL_EXTCALL(glUniform4fvARB(location, 1, (const GLfloat *)lconst->value));
679 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
680 unsigned int idx = lconst->idx;
681 const GLint *values = (const GLint *)lconst->value;
748 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
749 unsigned int idx = lconst->idx;
750 const GLint *values = (const GLint *)lconst->value;
1039 const local_constant *lconst;
1329 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
1330 shader_addline(buffer, "uniform vec4 %cLC%u;\n", prefix, lconst->idx);
4268 const local_constant *lconst;
4273 LIST_FOR_EACH_ENTRY(lconst, &shader->baseShader.constantsF, local_constant, entry) {
4274 value = (const float *)lconst->value;
4275 snprintf(glsl_name, sizeof(glsl_name), "%cLC%u", prefix, lconst->idx);