Lines Matching defs:pCaps
5279 static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *pCaps)
5292 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0);
5294 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0);
5295 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff);
5296 pCaps->MaxVertexShaderConst = gl_info->limits.glsl_vs_float_constants;
5312 pCaps->PixelShaderVersion = WINED3DPS_VERSION(2,0);
5314 pCaps->PixelShaderVersion = WINED3DPS_VERSION(3,0);
5316 pCaps->MaxPixelShaderConst = gl_info->limits.glsl_ps_float_constants;
5330 pCaps->PixelShader1xMaxValue = 8.0;
5331 TRACE_(d3d_caps)("Hardware pixel shader version %d.%d enabled (GLSL)\n", (pCaps->PixelShaderVersion >> 8) & 0xff, pCaps->PixelShaderVersion & 0xff);
5333 pCaps->VSClipping = TRUE;