Lines Matching defs:loop_control
3008 struct wined3d_shader_loop_control loop_control;
3009 loop_control.count = control_values[0];
3010 loop_control.start = control_values[1];
3011 loop_control.step = (int)control_values[2];
3013 if (loop_control.step > 0)
3016 shader->baseShader.cur_loop_depth, loop_control.start,
3017 shader->baseShader.cur_loop_depth, loop_control.count, loop_control.step, loop_control.start,
3018 shader->baseShader.cur_loop_depth, loop_control.step);
3020 else if (loop_control.step < 0)
3023 shader->baseShader.cur_loop_depth, loop_control.start,
3024 shader->baseShader.cur_loop_depth, loop_control.count, loop_control.step, loop_control.start,
3025 shader->baseShader.cur_loop_depth, loop_control.step);
3030 shader->baseShader.cur_loop_depth, loop_control.start, shader->baseShader.cur_loop_depth,
3031 shader->baseShader.cur_loop_depth, loop_control.count,