Lines Matching defs:input_signature
3815 const struct wined3d_shader_signature_element *input_signature, const struct shader_reg_maps *reg_maps,
3831 semantic_name = input_signature[i].semantic_name;
3832 semantic_idx = input_signature[i].semantic_idx;
3833 shader_glsl_write_mask_to_str(input_signature[i].mask, reg_mask);
3931 const struct wined3d_shader_signature_element *input_signature, const struct shader_reg_maps *reg_maps_in,
3977 semantic_name_in = input_signature[i].semantic_name;
3978 semantic_idx_in = input_signature[i].semantic_idx;
3979 set[map[i]] = input_signature[i].mask;
3980 shader_glsl_write_mask_to_str(input_signature[i].mask, reg_mask);
4236 handle_ps3_input(buffer, gl_info, ps->input_reg_map, ps->baseShader.input_signature,
4247 handle_ps3_input(buffer, gl_info, ps->input_reg_map, ps->baseShader.input_signature,
4328 This->baseShader.input_signature, reg_maps, args->vp_mode);