Lines Matching defs:in_count
1472 unsigned int in_count = vec4_varyings(This->baseShader.reg_maps.shader_version.major, gl_info);
1484 if (((IWineD3DPixelShaderImpl *)This)->declared_in_count > in_count)
1488 rel_param.param_str, idx, in_count - 1, rel_param.param_str, idx, in_count,
1498 if (((IWineD3DPixelShaderImpl *)This)->declared_in_count > in_count)
1501 rel_param.param_str, in_count - 1, rel_param.param_str, in_count,
1512 if (idx == in_count) sprintf(register_name, "gl_Color");
1513 else if (idx == in_count + 1) sprintf(register_name, "gl_SecondaryColor");
3939 unsigned int in_count = vec4_varyings(3, gl_info);
3944 set = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*set) * (in_count + 2));
3959 if (in_idx >= (in_count + 2)) {
3969 if (in_idx == in_count) {
3971 } else if (in_idx == in_count + 1) {
4050 for(i = 0; i < in_count + 2; i++) {
4072 if (i == in_count) {
4074 } else if (i == in_count + 1) {