Lines Matching refs:ps_selected_mode
728 int vs_selected_mode, ps_selected_mode;
729 select_shader_mode(gl_info, &ps_selected_mode, &vs_selected_mode);
730 if (vs_selected_mode != SHADER_GLSL && ps_selected_mode != SHADER_GLSL)
1872 int vs_selected_mode, ps_selected_mode;
1874 select_shader_mode(gl_info, &ps_selected_mode, &vs_selected_mode);
1875 if ((ps_selected_mode == SHADER_ARB || ps_selected_mode == SHADER_GLSL)
1877 else if (ps_selected_mode == SHADER_ATI) return &atifs_fragment_pipeline;
1887 int vs_selected_mode, ps_selected_mode;
1889 select_shader_mode(&adapter->gl_info, &ps_selected_mode, &vs_selected_mode);
1890 if (vs_selected_mode == SHADER_GLSL || ps_selected_mode == SHADER_GLSL) return &glsl_shader_backend;
1892 if (vs_selected_mode == SHADER_ARB || ps_selected_mode == SHADER_ARB) return &arb_program_shader_backend;
1901 int vs_selected_mode, ps_selected_mode;
1903 select_shader_mode(gl_info, &ps_selected_mode, &vs_selected_mode);
1904 if ((ps_selected_mode == SHADER_ARB || ps_selected_mode == SHADER_GLSL)