Lines Matching refs:paVertexShader
267 PVMSVGA3DSHADER paVertexShader;
307 SSMFIELD_ENTRY_IGN_HCPTR( VMSVGA3DCONTEXT, paVertexShader),
3138 if (pContext->paVertexShader[i].id != SVGA3D_INVALID_ID)
3139 vmsvga3dShaderDestroy(pThis, pContext->paVertexShader[i].cid, pContext->paVertexShader[i].id, pContext->paVertexShader[i].type);
3141 if (pContext->paVertexShader)
3142 RTMemFree(pContext->paVertexShader);
5746 void *pvNew = RTMemRealloc(pContext->paVertexShader, sizeof(VMSVGA3DSHADER) * (shid + 1));
5748 pContext->paVertexShader = (PVMSVGA3DSHADER)pvNew;
5749 memset(&pContext->paVertexShader[pContext->cVertexShaders], 0, sizeof(VMSVGA3DSHADER) * (shid + 1 - pContext->cVertexShaders));
5751 pContext->paVertexShader[i].id = SVGA3D_INVALID_ID;
5755 if (pContext->paVertexShader[shid].id != SVGA3D_INVALID_ID)
5756 vmsvga3dShaderDestroy(pThis, cid, shid, pContext->paVertexShader[shid].type);
5758 pShader = &pContext->paVertexShader[shid];
5843 && pContext->paVertexShader[shid].id == shid)
5845 pShader = &pContext->paVertexShader[shid];
5898 && pContext->paVertexShader[shid].id == shid)
5900 PVMSVGA3DSHADER pShader = &pContext->paVertexShader[shid];