Lines Matching refs:pRenderState

3393                 SVGA3dRenderState *pRenderState = &pContext->state.aRenderState[i];
3395 if (pRenderState->state != SVGA3D_RS_INVALID)
3396 vmsvga3dSetRenderState(pThis, pContext->id, 1, pRenderState);
3590 int vmsvga3dSetRenderState(PVGASTATE pThis, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
3612 Log(("vmsvga3dSetRenderState: state=%s (%d) val=%x\n", vmsvga3dGetRenderStateName(pRenderState[i].state), pRenderState[i].state, pRenderState[i].uintValue));
3614 if (pRenderState[i].state < SVGA3D_RS_MAX)
3615 pContext->state.aRenderState[pRenderState[i].state] = pRenderState[i];
3617 switch (pRenderState[i].state)
3621 val = pRenderState[i].uintValue;
3627 val = pRenderState[i].uintValue;
3632 val = pRenderState[i].uintValue;
3637 val = pRenderState[i].uintValue;
3642 val = pRenderState[i].uintValue;
3647 val = pRenderState[i].uintValue;
3652 val = pRenderState[i].uintValue;
3657 val = pRenderState[i].uintValue;
3662 val = pRenderState[i].uintValue;
3667 val = pRenderState[i].uintValue;
3672 val = pRenderState[i].uintValue;
3677 val = pRenderState[i].uintValue;
3678 Log(("SVGA3D_RS_POINTSIZE: %d\n", (uint32_t) (pRenderState[i].floatValue * 100.0)));
3683 val = pRenderState[i].uintValue;
3684 Log(("SVGA3D_RS_POINTSIZEMIN: %d\n", (uint32_t) (pRenderState[i].floatValue * 100.0)));
3689 val = pRenderState[i].uintValue;
3690 Log(("SVGA3D_RS_POINTSIZEMAX: %d\n", (uint32_t) (pRenderState[i].floatValue * 100.0)));
3695 val = pRenderState[i].uintValue;
3700 val = pRenderState[i].uintValue;
3705 val = pRenderState[i].uintValue;
3710 val = pRenderState[i].uintValue;
3715 val = pRenderState[i].uintValue;
3720 val = pRenderState[i].uintValue;
3725 val = pRenderState[i].uintValue;
3730 val = pRenderState[i].uintValue;
3735 val = pRenderState[i].uintValue;
3740 val = pRenderState[i].uintValue;
3746 mode.uintValue = pRenderState[i].uintValue;
3807 mode.uintValue = pRenderState[i].uintValue;
3832 val = pRenderState[i].uintValue; /* SVGA3dShadeMode == D3DSHADEMODE */
3838 Log(("WARNING: SVGA3D_RS_LINEPATTERN %x not supported!!\n", pRenderState[i].uintValue));
3841 val = pRenderState[i].uintValue;
3847 val = vmsvga3dBlendOp2D3D(pRenderState[i].uintValue, D3DBLEND_ONE /* default */);
3852 val = vmsvga3dBlendOp2D3D(pRenderState[i].uintValue, D3DBLEND_ZERO /* default */);
3858 val = pRenderState[i].uintValue;
3863 switch (pRenderState[i].uintValue)
3879 AssertMsgFailedReturn(("Unexpected cull mode %d\n", pRenderState[i].uintValue), VERR_INTERNAL_ERROR);
3889 val = pRenderState[i].uintValue;
3894 val = pRenderState[i].uintValue;
3899 val = pRenderState[i].uintValue;
3904 val = pRenderState[i].uintValue;
3909 val = pRenderState[i].uintValue;
3914 val = pRenderState[i].uintValue;
3919 val = pRenderState[i].uintValue;
3926 val = pRenderState[i].uintValue;
3931 val = pRenderState[i].uintValue;
3936 val = pRenderState[i].uintValue;
3941 val = pRenderState[i].uintValue;
3945 Assert(pRenderState[i].uintValue == SVGA3D_FRONTWINDING_CW);
3948 val = pRenderState[i].uintValue;
3953 Assert(pRenderState[i].uintValue == SVGA3D_COORDINATE_LEFTHANDED);
3957 val = pRenderState[i].uintValue;
3964 val = pRenderState[i].uintValue;
3971 val = pRenderState[i].uintValue;
3976 val = pRenderState[i].uintValue;
3981 val = pRenderState[i].uintValue;
3987 val = pRenderState[i].uintValue;
3993 val = pRenderState[i].uintValue;
3998 val = pRenderState[i].uintValue;
4003 val = pRenderState[i].uintValue;
4008 val = pRenderState[i].uintValue;
4013 val = pRenderState[i].uintValue;
4018 val = pRenderState[i].uintValue;
4023 val = pRenderState[i].uintValue;
4028 val = pRenderState[i].uintValue;
4033 val = pRenderState[i].uintValue;
4038 val = pRenderState[i].uintValue;
4043 val = pRenderState[i].uintValue;
4048 val = pRenderState[i].uintValue;
4053 val = pRenderState[i].uintValue;
4059 val = pRenderState[i].uintValue;
4067 val = pRenderState[i].uintValue;
4075 val = pRenderState[i].uintValue;
4081 val = pRenderState[i].uintValue;
4086 val = pRenderState[i].uintValue;
4092 val = pRenderState[i].uintValue;
4097 val = pRenderState[i].uintValue;
4102 val = pRenderState[i].uintValue;
4107 val = pRenderState[i].uintValue;
4112 val = pRenderState[i].uintValue;
4117 val = pRenderState[i].uintValue;
4122 val = pRenderState[i].uintValue;
4127 val = pRenderState[i].uintValue;
4132 val = pRenderState[i].uintValue;
4137 val = pRenderState[i].uintValue;
4142 val = pRenderState[i].uintValue;
4147 val = pRenderState[i].uintValue;
4152 val = pRenderState[i].uintValue;
4157 val = pRenderState[i].uintValue;
4162 val = pRenderState[i].uintValue;
4167 val = pRenderState[i].uintValue;
4172 val = pRenderState[i].uintValue;
4177 val = pRenderState[i].uintValue;
4182 val = pRenderState[i].uintValue;
4187 val = pRenderState[i].uintValue;
4192 val = pRenderState[i].uintValue;
4197 val = pRenderState[i].uintValue;
4202 val = pRenderState[i].uintValue;
4207 val = pRenderState[i].uintValue;
4212 val = pRenderState[i].uintValue;
4217 val = vmsvga3dBlendOp2D3D(pRenderState[i].uintValue, D3DBLEND_ONE /* default */);
4222 val = vmsvga3dBlendOp2D3D(pRenderState[i].uintValue, D3DBLEND_ZERO /* default */);
4227 val = pRenderState[i].uintValue;
4234 val = pRenderState[i].uintValue;
4240 val = pRenderState[i].uintValue;
4247 val = pRenderState[i].uintValue;